Pub­lish­er Ubisoft recent­ly had a big reveal event for Far Cry 6, which showed off a small por­tion of game­play and a release date. How­ev­er, some are won­der­ing if the com­pa­ny is try­ing to send a polit­i­cal message. 

Nar­ra­tive direc­tor Navid Khavari told TheGamer that Ubisoft “does­n’t want to make a polit­i­cal state­ment” on the state o Cuba with the open-world shoot­er. They are try­ing to find the mid­dle ground between sto­ry­telling and engag­ing action in Far Cry 6. All with­out com­ment­ing on real-world events. Although, there is one tiny issue. The team spoke to actu­al guer­ril­la fight­ers who were the inspi­ra­tion behind the game’s fan­ta­sy world.

The orig­i­nal inspi­ra­tion was Guer­ril­la War­fare and what is that guer­ril­la fan­ta­sy, which is obvi­ous­ly tied to rev­o­lu­tion,” Khavari said. “When you talk about guer­ril­las, you think of the guer­ril­las in the 1950s and 1960s, we actu­al­ly went down there to speak to actu­al guer­ril­la fight­ers who fought back then, and we just real­ly fell in love with their stories.”

Despite tak­ing inspi­ra­tion from these guer­ril­la tac­tic sto­ries, Khavari insists Far Cry 6 isn’t mak­ing a com­ment about Cuba. He added that Ubisoft fell in love with “the cul­ture and peo­ple” from the ’50s and ’60s and used their sto­ries for the game’s cre­ation and design.

But we also fell in love with the cul­ture and peo­ple we met,” Khavari said. “When we came out of that, it was­n’t that we felt we had to do Cuba, we real­ized it’s a com­pli­cat­ed island and our game doesn’t want to make a polit­i­cal state­ment about what’s hap­pen­ing in Cuba specif­i­cal­ly. Beyond that, we’re draw­ing inspi­ra­tion from gueril­la move­ments around the world and through­out his­to­ry. For us, it felt like doing the island of Yara would help us tell that sto­ry while being very open with our pol­i­tics and inspiration.”

Real-life Cuba has see quite a bit of change. The leader of the com­mu­nist par­ty that’s been in pow­er since 1965, Fidel Cas­tro’s broth­er Raúl Cas­tro, recent­ly retired from his post. Cuba remains a com­mu­nist coun­try, with the Cas­tro name suc­ceed­ed by Miguel Díaz-Canal in April of this year.

Ubisoft has a ten­den­cy to regur­gi­tate this sen­ti­ment when­ev­er a polit­i­cal­ly charged game of theirs releas­es. They said the same thing about both Ghost Recon Break­point and The Divi­sion 2, but then switched gears and embraced its polit­i­cal mes­sage with last year’s Watch Dogs: Legion launched.