Publisher Ubisoft recently had a big reveal event for Far Cry 6, which showed off a small portion of gameplay and a release date. However, some are wondering if the company is trying to send a political message.
Narrative director Navid Khavari told TheGamer that Ubisoft “doesn’t want to make a political statement” on the state o Cuba with the open-world shooter. They are trying to find the middle ground between storytelling and engaging action in Far Cry 6. All without commenting on real-world events. Although, there is one tiny issue. The team spoke to actual guerrilla fighters who were the inspiration behind the game’s fantasy world.
“The original inspiration was Guerrilla Warfare and what is that guerrilla fantasy, which is obviously tied to revolution,” Khavari said. “When you talk about guerrillas, you think of the guerrillas in the 1950s and 1960s, we actually went down there to speak to actual guerrilla fighters who fought back then, and we just really fell in love with their stories.”
Despite taking inspiration from these guerrilla tactic stories, Khavari insists Far Cry 6 isn’t making a comment about Cuba. He added that Ubisoft fell in love with “the culture and people” from the ’50s and ’60s and used their stories for the game’s creation and design.
“But we also fell in love with the culture and people we met,” Khavari said. “When we came out of that, it wasn’t that we felt we had to do Cuba, we realized it’s a complicated island and our game doesn’t want to make a political statement about what’s happening in Cuba specifically. Beyond that, we’re drawing inspiration from guerilla movements around the world and throughout history. For us, it felt like doing the island of Yara would help us tell that story while being very open with our politics and inspiration.”
Real-life Cuba has see quite a bit of change. The leader of the communist party that’s been in power since 1965, Fidel Castro’s brother Raúl Castro, recently retired from his post. Cuba remains a communist country, with the Castro name succeeded by Miguel Díaz-Canal in April of this year.
Ubisoft has a tendency to regurgitate this sentiment whenever a politically charged game of theirs releases. They said the same thing about both Ghost Recon Breakpoint and The Division 2, but then switched gears and embraced its political message with last year’s Watch Dogs: Legion launched.