The antic­i­pat­ed upcom­ing Har­ry Pot­ter RPG, Hog­warts Lega­cy, has been delayed to 2022. Pub­lish­er Portkey Games made the announce­ment on Twit­ter, stat­ing the game sim­ply needs more time.

Cre­at­ing the best pos­si­ble expe­ri­ence for all of the Wiz­ard­ing World and gam­ing fans is para­mount to us so we are giv­ing the game the time it needs,” the stu­dio said. This is prob­a­bly the best course of action, con­sid­er­ing the con­se­quences of a game that does­n’t take its time.

Hog­warts Lega­cy takes place in the 1800’s, where your jour­ney shapes the wiz­ard­ing world of Har­ry Pot­ter. You can learn spells, tame fan­tas­ti­cal beasts and team-up with a few icon­ic char­ac­ters from Har­ry Pot­ter dur­ing the Hog­warts Lega­cy campaign. 

The game’s devel­op­er, Avalanche Soft­ware, has shared some screen­shots of what play­ers can expect. Har­ry Pot­ter: Hog­warts Lega­cy is planned to launch on PS5 and Xbox Series X/S, along with releas­ing on last-gen con­soles, some­time in 2022.

Adrain Ropp, Avalanche’s head of sto­ry, dis­cussed some fo the fea­tures Hog­warts Lega­cy will have, espe­cial­ly in regards to the PlaySta­tion 5. It’s a com­bon­a­tion of the con­soles proces­sors and the DualSense con­troller. Ropp stat­ed the DualSense’s hap­tic feed­back gives a sense of sound and touch not seen in the pre­vi­ous Har­ry Pot­ter games, a fea­ture that will make Hog­warts Lega­cy more immersive.

This is an excit­ing time to devel­op immer­sive experiences–the new oppor­tu­ni­ties pro­vid­ed by the PS5 are lit­er­al game-chang­ers,” Ropp said. “With inno­v­a­tive high def­i­n­i­tion graph­ics, a play­er can prac­ti­cal­ly feel the ter­ror of Inferi bear­ing down upon them [and] sense the ground rum­bling beneath them as a herd of angry cen­taurs sur­rounds them. Even duel­ing against a dead­ly dark witch takes on a new lev­el of real­ism thanks to the controller’s abil­i­ty to imbue sound and touch into every moment.” 

Author J.K. Rowl­ing is not direct­ly involved in with Hog­warts Lega­cy.