Developer of Doom Eternal, Id Software, has announced that Invasion Mode has been canceled. This mode was planned post-launch content that would allow you to enter other players’ games and control enemies, but is now being replaced by horde mode. Invasion Mode was a feature inspired by Dark Souls, where players can invade another players session as a ghostly apportion. It seems this was too ambitious given the current state of dishevelment so many studios are facing.
Due to unforeseen consequences of the coronavirus pandemic coupled with the studios shifting to remotely working, Id Software has decided to focus its efforts on the new horde mode and an upcoming rework of the multiplayer Battlemode.
“With these factors in mind, we have decided to redirect our focus from Invasion Mode to creating a totally new single-player horde mode,” the company explained in a blog post. “We’re confident this horde mode will offer you more of the diversity and challenge you’re looking for in the game. In addition, the team continues to work on a refresh of Battlemode that includes a more competitive, rank-based structure, a number of gameplay and balance updates and another new map.”
Id said it expects to share more details on what’s next for the game at QuakeCon in August. In more recent news, the game’s next-gen patch for Xbox Series X|S, PS5, and PC was released this week, adding a bunch of goodies to the game.