Battlefield 2042 is going to feature some rather impressive tech, considering it will be able to hold up to 128 players on current-gen consoles. However, it seems the upcoming FPS might not have ray tracing support for PC when it launches in October.
Nvidia announced in a press release that Battlefield 2042 will take advantage of the DLSS and Reflex features found on the card manufacturer’s GeForce 20- and 30-series GPUs. Ray tracing was not mentioned in Nvidia’s press release.
Nvidia spoke about ray tracing on Doom Eternal, which just got DLSS and ray tracing support in a new patch. It would make sense why DICE wouldn’t want something as taxing as ray tracing added to a FPS, but Nvidia might update this information later on.
DLSS, or deep learning super sampling, is a rendering technique that improves performance without a great reduction in image quality. It’s a feature only available on Nvidia GPUs like the 30-series cards, which are extremely hard to find and/or have the price hiked to sky level.
EA and DICE recently announced that Xbox is the “official console” of Battlefield 2042, and we’ll likely learn more about this during EA Play Live on July 22nd.
Battlefield 2042 launches on October 22nd for PS4, PS5, Xbox One, Xbox Series X|S, and PC. You can check out our Battlefield 2042 preorder guide to see the various bonuses and editions available.