The Ragnarok developers for Ark have finally opened the first section of desert, which is located in the southwest. This is one of three, the developer stating they “will open up for the players as each section is complete”.
This is the least dangerous section of all three and will feature:
- Ability to place tree platforms on some desert rocks
- oil/water veins
- Explorable canyons
- dense metal and obsidian locations
- Flat building plateaus
- New vista locations
- 3 caves (2 building caves)
Spawns on Ragnarok have not been consistent since it’s release, so it also got some love in this patch:
- Increased chance of Spinos spawning
- Decreased total Coel amount in the ocean
- Moved Leeds away from the coast/coastal inlets (Should now spawn farther out in the ocean)
- New Giga Spawn added in the Southwest region (Near Green Obelisk)
- Increased chance of Therizino spawns
- Wyverns added into Purple Crystal Wyvern Den off the coast (This will help eggs show up more frequently as well)
- Desert Spawns readjusted and ready for new section of map
Rag has also had sooo many meshing problems and lag issues, it’s quite frustrating. This has been addressed, but who really knows if these adjustments will fix any of the problems. There are over 300+ bug fixes, which is 6 pages long. The Ragnarok developer didn’t list all of them, but if we find the full list, it will be updated:
Bug Fixes
(This includes but not limited to)
— Fixed tall grass in swamp (lowered to not be 3 foundations high)
— Fixed mesh hole exploits
— Fixed many player stuck points
— Fixed floating foliage
— Fixed mesh collision
— Fixed water now working in rivers
— Fixed player/dino teleport issues
— Fixed some dinosaur spawn issues
— Fixed boss fight exploits
— Fixed Dungeon exploits
— Fixed unreachable resources
— Fixed unobtainable supply drops
— Fixed Proxy issues
— Fixed Volume issues
Source: Ark