Cheaters have been recking havoc in the deception game Among Us, with players seeing multiple types of cheating situations. This includes nicknames being edited, entire crews being ejected at the start of a match and games where there’s an extra imposter. Innersloth, the three person studio behind the game, has been trying to solve this problem.
Among Us programmer, Forest Willard told Kotaku the steps the team was taking to mitigate the cheating. “We’re rushing to get an account system in place so we can have better moderation and reporting systems built around that. Also getting help with making the servers better at detecting and blocking hacks. And investigating client-side hack prevention as well. I’m sort of scrambling to get all the right people in place, but I’m attacking it from multiple angles so it can get better in many ways hopefully at once.”
There are no rewards, cometic or not, for winning in Among Us. So the reason for cheating boils down to the human condition.
Among Us has become rather popular over the last coupe of months, and with popularity (much like Fall Guys) of an online game, comes the possibility of rampant cheaters. Innersloth didn’t expect such a growth of players, so they’re now trying to combat this cheating issue. The studio has already cancelled their planned sequel so they could focus on improving the current title.