A report has indi­cat­ed that the removal of DRM from Res­i­dent Evil Vil­lage on PC has dras­ti­cal­ly improved the title’s over­all per­for­mance. Of course, this is a cracked ver­sion of the game, mean­ing pay­ing cus­tomers are not get­ting the best for their money.

Dig­i­tal Foundry con­duct­ed tests on both the retail and cracked ver­sions of Res­i­dent Evil Vil­lage, end­ing with a con­clu­sion that the game’s anti-pira­cy fea­tures are caus­ing the per­for­mance issues on PC. Since its launch, Vil­lage has had prob­lems with frame rates, result­ing in stut­ters dur­ing reg­u­lar game­play (such as shoot­ing). These issues are worse at cer­tain points, like an ear­ly encounter with Lady Dim­itres­cu’s daugh­ters. The frame rate can plum­met from the upper 100s down to the low 30s.

The cracked ver­sion of the game shows no sign of these prob­lems, and even cleans up many of the minor stut­ters the game fre­quent­ly spits out. Accord­ing to infor­ma­tion gath­ered by Dig­i­tal Foundry, the com­mu­ni­ty behind the crack has stat­ed this is down to Cap­com’s addi­tion­al work on top of the DRM soft­ware. The com­mu­ni­ty mem­bers sug­gest that the game is mak­ing unnec­es­sary calls to your PC for info, along­side Steam’s API calls as play­ers con­tin­ue to progress achievements.

The crack removes both Denu­vo (DRM) and the reliance on Steam, so it’s unclear what’s exact­ly at fault for the issues. These prob­lems have per­sist­ed since the game’s launch back in April, but Cap­com has­n’t released a patch for PC since its launch.