Infinity Ward has been pushing plenty of patches to Call of Duty: Modern Warfare, but let’s be honest, more needs to be changed. Of course, these are my thoughts on what I wish they would adjust. However, there are probably others out there who think along the same lines as I do. All of my suggestions pertain to the multiplayer side of the game:
1. Redesign Maps
These maps promote some of the most annoying camping routines I’ve ever seen in a Call of Duty. There’s too much of everything in these maps, like second floors, windows, headglitch areas and buildings with too many doors. It makes for terrible map flow, and since the time-to-kill is so fast it just prompts people to stay in one area.
2. Weapon Balance
I know they’ve been doing a lot of weapon tuning with the last couple of patches, but some changes are not for the better. SMG’s are now competing with AR’s at range, which shouldn’t be happening. I don’t want to see another Call of Duty appease the players who just want to use a SMG on every map. Plus, the M4 is still among the most used weapons, as it competes with the new SMG standard.
3. Realism Should Have a Filter Option
The fact that Realism didn’t have a moshpit to begin with, was rather irritating. When it was put in, I was hoping there was a filter option. Playing certain modes in Realism, like Kill Confirmed, were people don’t want to run out and pick up tags, is one of the many reasons why a filter should exist. We can’t choose the map, therefore can’t choose the mode, so putting a filter option is a logical choice, especially if Infinity Ward doesn’t want to give us map selection.
4. Daily Missions
While I appreciate the daily missions, they shouldn’t be tied to a daily rotation. Most people are busy with work, school or children. They just don’t have all day to sit and play Call of Duty. The daily missions should be more like contracts. Let players choose a mission and if they don’t complete it within that day, it’s still available for them to finish when they have the time. If they wanted to attempt another mission from the new set on the following day, whatever one they chose would replace whatever current one they had.
5. Compare Button
Why is there no compare button? For anything. You can’t compare weapons, but more importantly, you can’t compare weapon attachments. It’s make it’s rather annoying to see how one attachment affects your weapon, especially because of the lengthy attachment lists. Some of the attachements have the same pros and cons, so there really isn’t a way to tell if one is better than the other, unless you look at the stats directly and even then, it’s a process.
This is one of the worst decisions made to a Call of Duty title yet. Adding jetpacks can’t even compare to the removal of prestige. No one had a problem with the prestige system and they effectively eliminated any reason to want to play after reaching 155. I really don’t need this game to be like Fortnite, where everything you do is based around a seasonal change.
7. More Loadouts
I get Infinity Ward wants players to use their blueprint system, but really, it’s ridiculous. I shouldn’t have to keep switching my weapon loadouts. Put in more loadouts or add back the prestige system so we can earn more loadouts.
Wow, the perks in this game JUST SUCK. Players take advantage of perks like Shrapnel and Restock, so they can lay down a ridiculous amount of claymores and proximity mines. This also promotes camping. Other perks just don’t seem as useful as they once did. Cold-Blooded doesn’t keep you undetectable from all enemy killstreaks (obviously not the UAV). Quick Fix and High Alert are completely useless. I’ve seen plenty of players using Hardline, Shrapnel, E.O.D., Ghost, Restock and Overkill, but not much else. While I’m not a fan of Dead Silence being a perk, adding it might push people to move around the map.
9. Killstreaks to Scorestreaks
This may be an unpopular opinion, but I want scorestreaks back. This will, hopefully, make players push points or grab tags, because people are only worried about getting their killstreaks. I used to play all the game modes, but quickly realized no one cared about the objective. I’ve been in too many DOM 20 Player and Hardpoint matches where half or more of my team runs to one building to camp it. It has made me not want to play objective game modes.
Ahh, spawns. One of the most irritating things in Call of Duty, since none of the three development teams can ever get it right. However, the fact that a majority of these maps have plenty of places to spawn you and your teammates so you don’t get stuck in a spawn trap, but it doesn’t happen.
11. Battle Pass
While I do own the Battle Pass, I don’t like the way its Tiers are set up. Why should people who don’t have the Battle Pass be subjected to unlocking a ton of tiers they can’t get items from? Set all the free items within the first 20 tiers so those with and without the Battle Pass can get those items right away.
Please let me see my team before the game starts. I honestly don’t want to be forced to play against full parties, when I don’t have my team with me. I also seem to be paired with the lowest levels in the lobby, which has always been a problem in Call of Duty. Balance the teams more so you have some high level and low level players on a team.
This is what I wish to see changed, but my hopes that any of these will happen is slim to none. In reality, the problem is that Infinity Ward made Call of Duty: Modern Warfare for the younger crowd, instead of listening to the older players and getting back to the true traditional roots of the franchise.