With a new con­sole comes the expect­ed new or adjust­ed con­troller. This is still the case with Microsoft­’s upcom­ing Xbox Series X. The con­sole itself is see­ing major changes, espe­cial­ly when com­par­ing it to the Xbox One. The con­troller, while look­ing sim­i­lar to the cur­rent con­troller gen­er­a­tion, will be entire­ly dif­fer­ent.

Microsoft stat­ed they want to make every play­er hap­py, while still deliv­er­ing the best per­for­mance a con­troller can offer:

At its core, Xbox Series X is all about speed, com­pat­i­bil­i­ty across gen­er­a­tions, and the pow­er to cre­ate deep­er expe­ri­ences. The team want­ed to devel­op a con­troller that helps ful­ly real­ize these promis­es, keep­ing in mind that even improve­ments that may seem small ini­tial­ly can make a big impact. At the same time, giv­en the love fans have for the cur­rent con­troller, they want­ed to ensure they didn’t change things just for the sake of change; build­ing on the Xbox One con­troller in smart, evo­lu­tion­ary ways while ensur­ing the mus­cle mem­o­ry play­ers have built up over the years remains intact.

Will Tut­tle, Xbox Wire Edi­tor in Chief

Ryan Whitak­er, Senior Design­er at Xbox, gave details regard­ing the adjust­ments that were made to the upcom­ing Xbox con­troller. One of the big­ger changes is adjust­ing the size of the con­troller, to bet­ter accom­mo­date small­er hands:

By accom­mo­dat­ing hands sim­i­lar to those of an aver­age 8‑year-old, we found we could improve acces­si­bil­i­ty and com­fort for hun­dreds of mil­lions more peo­ple with­out neg­a­tive­ly affect­ing the expe­ri­ence for those with larg­er hands.

Ryan Whitak­er

The D‑pad has also been changed, so there are still car­di­nal direc­tions (up, down, left, right) as well as a facetted dish to hit diag­o­nal actions dur­ing play. There’s also a slight­ly deep­er mid­dle dish, where your thumb sits, with “fine­ly tuned” angles that give a “good amount of lever­age with min­i­mal move­ment.”

Xbox Series X Controller Has Some Design Changes

Because gamers play on so many dif­fer­ent devices, Microsoft want­ed to make this eas­i­er when pair­ing to these devices. The con­troller will be cross-com­pat­i­ble, so it will work between the Xbox Series X and Xbox One con­soles. It can also be used on PC, Android and iOS. Blue­tooth Low Ener­gy (BTLE) has been imple­ment­ed so par­ing with these devices is much eas­i­er.

The new con­troller also remem­bers mul­ti­ple devices, so you can freely switch between them. It also boasts a USB‑C port, a mod­ern cable that more read­i­ly avail­able.

Laten­cy has also been improved with Dynam­ic Laten­cy Input (DLI), a sys­tem-wide improve­ment with­in the con­sole that sends infor­ma­tion more fre­quent­ly between the con­troller and the and the exact frames of your screen. A share but­ton has also been added, mak­ing it way eas­i­er to cap­ture and share gam­ing moments.

Xbox Series X Controller Has Some Design Changes

The Xbox Series X is plan­ning to release this hol­i­day sea­son and will obvi­ous­ly include the new con­troller. Microsoft just released more details about the Xbox Series X today, includ­ing the sought after infor­ma­tion about stor­age space.

Source: Xbox Wire