The mul­ti­play­er RPG Val­heim got a rather large patch today, bring­ing the high­ly-antic­i­pat­ed Hearth & Home update. This includes an over­haul of the food sys­tem, new build­ing ele­ments, and a viking hot tub.

Hearth & Home update brings plen­ty of new con­tent to Val­heim, expand­ing your game­play options by intro­duc­ing new mechan­ics, fur­ni­ture, build­ing pieces, food, weapons, opti­miza­tions, and more,” Iron Gate stat­ed on a Steam post.

The new “Dark­wood” build­ing pieces are for those who enjoy cre­at­ing , adding pieces like shin­gle roofs, beams and oth­er dec­o­ra­tive items. More fur­ni­ture is avail­able as well, includ­ing a “steamy viking hot tub.”

Anoth­er big change is to Val­heim’s food sys­tem, with most food items pro­vid­ing either sta­mi­na or health. This ensures play­ers will have to think strate­gi­cal­ly about what to eat. The food GUI has also been adjust­ed, and there are plen­ty of new foods to munch on.

The update also adds much request­ed fea­tures like the abil­i­ty to share map data with oth­er play­ers, the abil­i­ty to col­lect dif­fer­ent types of tree seeds, and to destroy unwant­ed items with the new “oblit­er­a­tor.” The Hearth & Home update also lets you name any pet you’ve tamed.

You can check out the full patch notes below:

Patch 0.202.14 (HEARTH & HOME)

Gen­er­al improvements

  • Weapons rebal­anced (All weapons have been rebal­anced to be more viable as main weapon and also have more unique playstyles)
  • Block­ing sys­tem over­hauled (Cur­rent max­i­mum hp now great­ly affects your abil­i­ty to block attacks, stag­ger bar gui added)
  • Nam­ing tamed creatures
  • Gamepad sen­si­tiv­i­ty settings
  • Auto-pick­up tog­gle but­ton added
  • Graph­ics set­tings (Active point lights & Active point light shadows)
  • Tamed crea­tures affect­ed by friend­ly fire set­ting (i.e you can’t hurt a tamed crea­ture unless you enable friend­ly fire or use the new Butch­er knife item)
  • Var­i­ous oth­er improve­ments and bugfixes

Food

  • Food rebal­ance (Most food items now give main­ly sta­mi­na or main­ly health to make food choic­es more interesting)
  • Food GUI over­hauled to work bet­ter with the rebal­anced food
  • Over 10 new things to eat (Actu­al­ly 12)

World

  • Tamed Lox now have a purpose
  • Slimy loca­tions & crea­tures added to plains
  • New plantable seeds: Birch, Oak & Onions

Items

  • New weapons: Crys­tal bat­tleaxe, Sil­ver knife
  • New shields: Bone tow­er shield, Iron buckler
  • Butch­er knife (Spe­cial weapon for butcher­ing tamed animals)
  • Thun­der stone (Sold by trader)
  • Lox acces­so­ry

Build­ing

  • New Dark­wood build­ing pieces like shin­gle roofs, beams, dec­o­ra­tions and more
  • New types of fur­ni­ture, includ­ing but not lim­it­ed to a mighty stone throne and a steamy viking hot tub
  • Crys­tal walls
  • New types of stacks to show off your trea­sure and resources
  • Caul­dron improve­ments: Spice rack, Butcher’s table, Pots and pans
  • Car­tog­ra­phy table (For shar­ing map-data with oth­er players)
  • Oven added (For bak­ing bread and pie)
  • Oblit­er­a­tor added (Items be gone)
  • Iron cook­ing sta­tion (Required to cook some types of meat)