Hor­ror game The Medi­um is set to launch on the PS5 Sep­tem­ber 3rd, after it ini­tial­ly debuted on the Xbox Series X|S and PC ear­li­er this year. Ahead of tis release, the game’s devel­op­er, Bloober Team, has detailed how the DualSense con­troller allows to add more immer­sion to The Medi­um’s intense atmosphere.

You play as Mar­i­an­na is the game, and you gain access to her super­nat­ur­al abil­i­ties ear­ly on in the game. Some, like Spir­it Blast, can be used for puz­zle solv­ing and offen­sive attacks, both that might be bet­ter with the use of the adap­tive trig­ger of the DualSense. The trig­gers offer more resis­tance as the abil­i­ty charges up, slow­ing eas­ing as it approach­es time for you to dis­pense it with a full press of the trigger.

The con­troller’s hap­tic feed­back is also so accu­rate that Spir­it Shield will now rum­ble the con­troller accord­ing to all the moths that die when col­lid­ing with it. Also, when trav­es­ing an area in the spir­it realm, the con­troller will pul­sate accord­ing to how much time you have left to explore, increas­ing as you get clos­er to hav­ing to return to your phys­i­cal body.

Bloober Team has said this is just some exam­ples of how it’s mak­ing use of the DualSense, teas­ing that cer­tain set-pieces will have spe­cial inter­ac­tions that it does­n’t want to spoil.