Some New World Servers Skipped Days Ahead, Causing Issues

Ama­zon Game Stu­dio’s MMORPG New World recent­ly got a tru­ly mas­sive update. Unfor­tu­nate­ly, it appears this caused some seri­ous prob­lems, send­ing some servers trav­el­ing for­ward in time.

A num­ber of play­ers on the game’s sub­red­dit report­ed that cer­tain servers were jump­ing for­ward by weeks, or even months, in time. Obvi­ous­ly, this caus­es all kinds of issues in-game. Set­tle­ment craft­ing sta­tions will down­grade if tax­es are not paid on a week­ly basis, Wars that a sched­uled will be missed, play­ers won’t be able to main­tain upkeep to their owned hous­es nor can be issued anoth­er home, and play­er post­ed auc­tions won’t be sold.

Those New World servers affect­ed were tak­en down for main­te­nance, with lit­tle warn­ing, for close to three hours. The servers had to have their clocks set back to sev­er­al hours before the trav­el took place.

Ama­zon did address this prob­lem, bring­ing down two dozen servers for main­te­nance over the last week­end. The stu­dio also said in a forum post that the team will update play­ers on when a fix for rest of the servers is coming.

This is just one more game-break­ing issues to be come to New World in just the last cou­ple of weeks. The game’s econ­o­my was tak­en offline two times in last month in order to deal with item and coin dupli­ca­tion exploits. An ear­li­er invul­ner­a­bil­i­ty exploit was also mak­ing PvP a night­mare, but that was ulti­mate­ly fixed.

I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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