Sea of Thieves Update: Here’s What it Does

Rare released the recent patch notes for Sea of Thieves, and not only does it include fix­es they have made, but known issues they will address lat­er. The size of the patch varies for each plat­form. Xbox One got almost 10GB, while Xbox One X had a 18.97GB update. PC end­ed up with 19.53GB.

The devel­op­ment team stat­ed their next client update would come in small­er patch­es. Below is the full list of fix­es and know issues:

 Sea of Thieves Update 1.0.1 

Fixed Issues

  • Play­ers who have redeemed their Black Dog Pack pre-order code will now cor­rect­ly see these items in their in-game chests. Not received your code? Check your Xbox Live mes­sages over the next cou­ple of days.
  • Char­ac­ters should no longer lose details such as hair colour and scars.
  • When dig­ging up a chest, there is no longer a chance that it will be impos­si­ble to pick up.
  • Play­ers should no longer inter­mit­tent­ly be miss­ing items and weapons when load­ing into the game.
  • Weapon, cloth­ing and ship cos­met­ic changes made after migrat­ing serv­er will now per­sist across sessions.
  • Play­ers will now cor­rect­ly see oth­er play­ers titles.
  • Snakes will now behave cor­rect­ly, turn­ing to face the play­er when agitated.
  • Ani­mal and skele­ton move­ment around slopes has been improved.
  • The game will no longer enter an unre­spon­sive state after accept­ing a game invi­ta­tion whilst matchmaking.
  • Mer­chant Alliance noti­fi­ca­tions for hand­ing in var­i­ous items have been corrected.
  • Light­ing has been tweaked in order to improve per­for­mance on mul­ti­ple islands and outposts.
  • Fixed tin­ni­tus sound which per­sists after being killed by mul­ti­ple explo­sive barrels.
  • Seag­ulls now fly over float­ing barrels.
  • Play­ers can no longer be held by a seem­ing­ly invis­i­ble Krak­en tentacle.
  • Fixed a range of poten­tial game crashes.

Per­for­mance Improvements

Sig­nif­i­cant per­for­mance opti­mi­sa­tions across all plat­forms, specif­i­cal­ly tar­get­ing the 4K native res­o­lu­tion of Xbox One X.

  • Dras­ti­cal­ly reduced the like­li­hood of tear­ing when using the small ship.
  • Reduced the like­li­hood of tear­ing when inside the Taverns.
  • Size­able fram­er­ate improve­ments when tra­vers­ing large islands.
  • Reduced like­li­hood of fram­er­ate hitch­es when nav­i­gat­ing outposts.
  • Opti­mised Foliage for smoother expe­ri­ence in over­grown jun­gle areas.

Fur­ther improve­ments and opti­mi­sa­tions for all plat­forms are ongoing.

Known Issues

  • Play­er gold and rep­u­ta­tion can be delayed when cash­ing in a reward.
  • Play­er achieve­ments can be delayed. 
    For an update on both of these issues, please read our Launch Update writ­ten by Exec­u­tive Pro­duc­er, Joe Neate.
  • Boun­ty quest skele­tons some­times do not spawn or can­not be found. 
    If you encounter this bug, a poten­tial work around is to sail away from the island until it’s out of range, and then sail back in to trig­ger the Island Name banners.
  • Join­ing a play­er whose ship is parked at an active skele­ton fort will pre­vent the join­ing player’s radi­al menus being opened.
  • Rare Lore Items through­out the world will read in Eng­lish, regard­less of cur­rent lan­guage settings.
  • Hunter of Cursed Crews”, Com­men­da­tion is not updating.
  • Play­ers may become com­i­cal­ly small­er after fight­ing the Kraken.

Rare has also opt­ed to com­plete­ly aban­don the Death Cost due to play­er feedback. 

Source: Rare 
IvanaHumperlot
IvanaHumperlothttp://buttonsmashgamers.com
I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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