Sea of Thieves Patch Notes — Includes Crew Update

Rare has made some changes to how the Crew sys­tem works in Sea of Thieves. It appears play­ers were mis­us­ing the brig, which trig­gered the team to change how Crews were estab­lished. It was also a “much request­ed fea­ture” from their player­base. This patch also has a num­ber of fix­es, adjust­ments, and addi­tions to the Ancient Isles store. 

Sea of Thieves Patch Notes - Includes Crew Update

  • This Seat is Tak­en — Play­ers now have two crew type options avail­able to them, Open and Closed Crews. 
    Open Crews: This option works in the same way you’re used to. For the Galleon, an open crew will match four play­ers togeth­er while also replac­ing play­ers who leave dur­ing a game. For the Sloop, two play­ers will be matched togeth­er, with a leav­ing play­er being replaced when possible. 

    Closed Crews
    : This option allows a sin­gle play­er to begin a game on either a Galleon or a Sloop, allow­ing friends to join in when they’re avail­able. You can now play with any con­fig­u­ra­tion of play­ers up to the lim­it on each ship, which is 4 play­ers on the Galleon and 2 play­ers on the Sloop, as well as pre­vent­ing non-friends from being able to join you. This option replaces the 3 play­er Galleon and Solo Sloop options in the Main Menu. 

    Com­ing Soon
    : Addi­tion­al func­tion­al­i­ty com­ing soon for Open and Closed Crews includes the abil­i­ty to dynam­i­cal­ly switch between Open and Closed while in the game, in addi­tion to being able to make a ses­sion ful­ly pri­vate by pre­vent­ing friends joining.
The rest of the patch can be seen below:
 

Sea of Thieves Patch 1.0.7

Updates

  • Here, take this! — Imag­ine the scene, skele­tons sur­round your crew, your crew-mate has been bit­ten by a snake, they have no bananas and there are no resource bar­rels in sight! Now you can help them CRONCH their way to full health by hand­ing them a banana! This also works with wood­en planks and can­non balls. You help­ful pirate you! 
    Unfor­tu­nate­ly this fea­ture is caus­ing an issue and needs to be tem­porar­i­ly removed from Patch 1.0.7 while we inves­ti­gate further.
  • Who Goes There? — When swim­ming under­wa­ter, gamertag and Play­er Titles are no longer vis­i­ble. Now you can #BeMoresneakyPirate!
  • Now in Stock! — Impe­r­i­al Sov­er­eign Blun­der­buss, Pis­tol, Sails, Hull and Liv­er­ies are now avail­able to pur­chase in the Ancient Isles. They were incor­rect­ly list­ed as avail­able in Patch 1.0.6.
  • Flint­lock Pis­tol — New sound effects for close fire and reload­ing the Flint­lock Pistol.
  • Icons — With­in the cloth­ing chest, the icons to unequip all or select a ran­dom out­fit have been updated.
  • Health Bar UI — Decid­ing whether to eat that banana or keep swip­ing your sword? You’ll notice some changes to the health bar UIfan­cy!
 Pro­gres­sion and Econ­o­my Updates
  • Price Changes — Greedy pirates had over­priced the Cast­away Bilge Rat weapons and ship liv­er­ies. These have now been reduced. Any­one who pur­chased items with­in this set pre-price adjust­ment will have the dif­fer­ence reim­bursed very soon.
  • Strike Gold — As Pirates rank up with all the trad­ing com­pa­nies, the chances of find­ing more valu­able rewards has been increased. Say good-bye to those Cast­away Chests at high­er ranks!
 Fixed Issues
  • Play­ers should no longer expe­ri­ence details of their pirate (such as hair colour / scars) look­ing dif­fer­ent from their ini­tial selection.
  • Play­ers should no longer expe­ri­ence delayed achieve­ments and com­men­da­tions from in-game actions. 
    Dur­ing last week’s main­te­nance win­dow we made improve­ments to our servers and ser­vices which should have resolved both of the above issues. If you are still encoun­ter­ing the above two issues, please log a Sup­port Tick­et so we can inves­ti­gate this further.
  • Resolved issue that some­times showed rid­dle land­marks as glow­ing rocks.
  • Resolved an issue on Faith­ful Isle which could have pre­vent­ed play­ers from com­plet­ing rid­dle voyages.
  • Boun­ty Cap­tains and Crew will no longer have their names mixed up.
  • Gun­pow­der Bar­rels will no longer cause two explo­sions if det­o­nat­ed when being held by a player.
  • Loaded can­nons will no longer inter­mit­tent­ly appear unloaded when return­ing to the ship.
  • Start­ing Mer­chant voy­ages back to back will no longer pre­vent the reminder to col­lect crates from appearing.
  • When play­ing on wide mon­i­tors the set­tings menu UI will no longer have clip­ping issues.
  • Being on an Order of Souls voy­age no longer caus­es few­er ambi­ent skele­tons to spawn.
  • Can­non­ball, wood­en plank and banana crates no longer always spawn empty.
  • Restart­ing the game will no longer reset the frame rate lock option.
  • Fixed a col­li­sion issue on Thieves’ Haven.
  • Equip­ping the Seadog Hull on a sloop will now match the pre­view image.
  • Mut­ing all oth­er crews will no longer mute your own crew.
  • The floor tex­ture of the crows nest on the galleon now appears correctly.
  • Resolved a shad­er issue caused the bal­cony out­side the Cap­tain’s Cab­in on the galleon to appear incorrectly.
  • There is no longer a gap between a char­ac­ters head and the Impe­r­i­al Sov­er­eign Hat when it is equipped.
  • Restored miss­ing 90 fps frame rate lock option.

Per­for­mance Improvements

  • Frame rates will now be more con­sis­tent dur­ing ship bat­tles, sword fights and Krak­en encoun­ters due to visu­al effect optimisations.
  • Laten­cy has been improved in mul­ti­ple-ship and skele­ton heavy sce­nar­ios due to serv­er optimisations.
  • Frame rates can now be locked to 100 FPS.
  • [PC Only] Fixed GPU dri­ver hangs/crashes on cer­tain graph­ics devices.
  • [PC Only] Resolved bug which trig­gered Cop­per­beard error when alt-tabbing.
  • Mul­ti­ple serv­er crash fixes. 
    Fur­ther improve­ments and opti­mi­sa­tions for all plat­forms are ongoing.
 Source: Rare
IvanaHumperlot
IvanaHumperlothttp://buttonsmashgamers.com
I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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