Cap­com has announced that Res­i­dent Evil Vil­lage has shipped more than 3 mil­lion units since releas­ing on May 7th. This has pushed the entire series past 100 mil­lion units, a new mile­stone for the franchise.

Accord­ing to VGC, Vil­lage is sell­ing faster than Res­i­dent Evil 3, which reached 2 mil­lion units in five days. Vil­lage is also doing bet­ter than Res­i­dent Evil 7: Bio­haz­ard, which man­aged 2.5 mil­lion in four days. How­ev­er, Res­i­dent Evil 2 man­aged to shipped the same amount as Res­i­dent Evil Village–3 mil­lion units. Res­i­dent Evil 6 con­tin­ue on as the biggest title sold in terms on ini­tial ship­ments, reach­ing 4.5 mil­lion copies in just two days.

Life­time sales of Res­i­dent Evil 7 are still the strongest sales for the series, with 8.5 mil­lion units shipped as of Decem­ber 31st, 2020. Vil­lage is going to need to con­tin­ue to sell high in order to beat Res­i­dent Evil 7, but the strong ini­tial sales is a good indi­ca­tion it might.

In a news release from Cap­com, the com­pa­ny stat­ed the launch of Vil­lage was just the begin­ning of its plans to cel­e­brate the 25th anniver­sary of Res­i­dent Evil. An upcom­ing mul­ti­play­er game called Res­i­dent Evil Re:Verse is cur­rent­ly in the works, as well as a new CG series Res­i­dent Evil: Infi­nite Dark­ness which is head­ing to Net­flix. A new movie is also on the hori­zon, Wel­come to Rac­coon City, sched­uled for release in September.

Cap­com remains firm­ly com­mit­ted to sat­is­fy­ing the expec­ta­tions of all stake­hold­ers by lever­ag­ing its indus­try-lead­ing game devel­op­ment capa­bil­i­ties in order to cre­ate high­ly enter­tain­ing game­play expe­ri­ences,” the pub­lish­er said.