Jeff Kaplan, director of Overwatch, revealed PTR changes today. According to Kaplan, some of the PTR changes made their way into the latest Lunar New Year (Year of the Dog) update. The PTR adjustments that made it into the last update were not fully finished and have since been removed.
Within the next week, PTR can expect to see several changes to a few heroes, including Mei, Sombra, and Doomfist.
Mei has an important change coming to her freeze ability, so now her primary fire goes from 1.0 seconds to 1.5 in the hopes of being able to freeze more mobile heroes. Mei is also receiving more shots on her Endothermic Blaster, so you have a few more opportunities to snipe faster players when they are coming at you head on.
Her biggest change deals with her Ultimate, which now charges by dealing damage, instead of charging through hacked health packs. The Translocator’s duration has been extended and her Hack ability now takes less time to use, as well as affecting enemies in different ways. Some examples include Genji no longer being able to double jump and Pharah unable to use her hover jets. Kaplan stated this was an “experiment” which could be “included or excluded from Hack”, with the possibility of other abilities coming to Hack.
His weapon will now recover ammo more quickly, which players may have already noticed since the last update, as it was accidentally added live to Overwatch. This adjustment is to give Doomfist a more consistent damage pattern.
Kaplan also spoke of adjustments to Hanzo, but it doesn’t appear to be happening in the latest PTR update. The team is explored removing the Scatter Arrow and replaced it with Piercing Arrow. This is like a very fast sniper shot, but was abandoned due to it piercing shields, which is obviously frustrating. They’re experimenting with Hanzo’s reload that would allow him to use certain abilities more often. It appears they are also working on giving him a new ability, which will allow Hanzo to shoot arrows in rapid secession. This could be seen in a future PTR update.
Overwatch players on PC can test out these changes, as Xbox One and PS4 don’t have access to PTR. No time was given as to when these changes will go live on all platforms, but as usual, these adjustments might not make the cut or are subject to more changes.