Sean Murray, the founder of Hello Games, detailed today’s No Man’s Sky update titled “Living Ship.” This update introduces the first new starship since Atlas Rises launched.
The new ship is more than just a ship — they are “strange and beautiful creatures with lives of their own.” There’s a new series of that will take you through the ancient Korvax experiments which led to the birth of these living ships.

Those who wish to incubate, grow and fly their own living ship should visit the Space Anomaly and “follow the call of the Void Egg.”
These ships are uniquely grown and procedurally-generated. They can’t be upgraded in the same way as an average ship; each one that hatched has an unique set of abilities. If you want a fast hyperdrive, you’ll need to nurture the “right sort of life within your ship.”
The Living Ship update also brings new discoverable to deep space, adding all-new space encounters. New lifeforms and mysterious objects now appear between planets.

Seam Murray also made a statement about how the team has handled communication with the community and the length it took updates to launch:
In previous years we have focused the team around one large update. We’ve been really proud of the work we did on these huge updates like Next or Beyond, but something always bothered us… there were normally eight months or more where we were silent, and the community was left wondering if we would ever update the game again! Meanwhile there were smaller features that were ready earlier, but had to wait until all the other work they were wrapped up in was complete.
Sean Murray

Source: PlayStation