New World, the delayed Amazon Game Studios MMO, has finally gone live, becoming one of the most popular games on Steam. It’s currently sitting at #2 with more than 700,000 concurrent players and counting. But with success always comes a few pitfalls. The game has been experiencing server issues and long login queues, simply because there are so many players.
Most of the game’s North American and European servers are currently at “High” population count, with only a few still at “Medium” counts. Amazon says it’s looking into these problems and wants to let everyone experience the game. Some on Reddit have said they’ve even been kicked out of the queue line, sending them back to the very end of it.
The studio updated their users to let them know that they would be adding more servers to expand the capacity for regions that had a higher volume of players.
It seems Amazon Games took little time to implement the addition of these servers, and their Twitter feed is full of server periodic server additions over the last 24 hours. The studio also gave a workaround for getting kicked from the queue line.
It’s imperative that New World succeeds, as the game saw several delays and long beta periods. It was originally scheduled to release in the spring of 2020, but was delayed three more times after that.
The company’s previous game, a free-to-play shooter/battle royale called Crucible, failed to find a playerbase. It was canceled mere months after it was released. Amazon Game Studios vice president Christoph Hartmann recently said New World would be the game that proved the studio was capable of developing a hit title.