New World Reached 1 Million Players On The First Day, Servers Are Increasing To Meet Demand

Ama­zon has giv­en an update on its new MMO New World, reveal­ing more that 1 mil­lion users logged in on launch day. The devel­op­ment team is also promis­ing to increase the capac­i­ty of the servers to meet for the high traf­fic demand. In a state­ment post­ed to Twit­ter, the stu­dio said the pop­u­lar­i­ty of New World has been “stag­ger­ing.”

1 mil­lion play­ers logged in on release day, and every day since then that num­ber has risen. Of course, this pop­u­lar­i­ty caused serv­er issues like long queue times.

Ama­zon has dou­bled its sev­er num­bers for New World since the game launched, and the stu­dio is increas­ing the capac­i­ty of every serv­er “to sup­port a high­er pop­u­la­tion cap.” 

The stu­dio also said new play­ers who login for the first time can choose a serv­er that has low or no wait times–about 40% of sev­ers have low or no wait times. They are also work­ing on a new fea­ture that will let you trans­fer your char­ac­ter to a dif­fer­ent serv­er. “Our goal is to release this fea­ture next week, once we’ve thor­ough­ly test­ed and are sure it’s ready,” Ama­zon said.

New World will like­ly remain a PC exclu­sive title for quite some time, but it may end on con­sole at some point. For some rea­son, the game does­n’t allow play­ers to cre­ate char­ac­ters with “Bezos” or “Ama­zon” in the name.

I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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