A new report from Bloomberg’s Jason Schreier, a prominent journalist in the gaming industry, says Naughty Dog’s The Last of Us standalone multiplayer is current being “reassessed.” He also states that Naughty Dog has “significantly scaled down” the team working on the project. This comes from a sources familiar with The Last of Us Factions development.
Schreier reported the scale back happened during a recent evaluation, saying, “While the game hasn’t been cancelled, many of its developers have been moved to other projects.” Of course, Naughty Dog tried to head off this report with a statement of its own on Twitter, explaining to fans the game “needs more time.”
The tweet went on to say that Naughty Dog is also currently working on a “brand-new single-player experience,” and that it would be “sharing more soon” about this mystery IP. Naughty Dog finished it’s statement thanking the community for supporting their games.
The Last of Us Factions missed the PlayStation Showcase this week, and this explains why. Although, according to Schreier’s report, Bungie “raised questions about the The Last of Us multiplayer project’s ability to keep players engaged for a long period of time, which led to the reassessment.” Sony purchased Bungie in an effort to help them expedite it’s live services efforts.