Guerilla Games updated Horizon Zero Dawn several days ago, in case you are unaware of the changes that were made, or didn’t notice the patch. It fixed quite a bit regarding their latest editions New Game+ and Ultra Hard mode.
There are some spoilers in the patch, which will be covered, although you can view them with a simple click. The full patch notes are below:
General Fixes
- Fixed an issue where for certain players hitting an armour plate with a bomb while the machine is frozen would cause more damage than intended.
- Fixed an issue where for some players the statistics of the Tearblaster were incorrectly displayed in the weapon wheel.
- Fixed an issue where for certain players heavy melee damage was the same on different difficulty levels.
- [spoiler]Fixed an issue in “The Looming Shadow” where for some players two guards would disappear after Blameless Marad speaks to them.[/spoiler]
- [spoiler]Fixed an issue where for some players the auto save at the start of “Mother’s Heart” would not display the name of the quest and the player’s level indicator.[/spoiler]
New Game+ and Ultra Hard mode fixes
- [spoiler]Fixed an issue in New Game+ “The Point of the Spear” where for some players loading an auto save after speaking to Rost at his home would start from Karst’s location rather than near Rost.[/spoiler]
- [spoiler]Fixed an issue in New Game+ “A Seeker at the Gates” where for certain players the objective ‘Override a Strider’ would remain on screen when using the Call Mount skill.[/spoiler]
- Fixed an issue in New Game + where certain players were not able to enter or fast travel to Sunfall with the Adept Shadow Stalwart armour equipped.
- Fixed an issue in New Game+ where some players with the Adept Blast Sling were granted access to the Shock Trial in the Valleymeet Hunting Grounds, despite not having Shock ammo.
- Fixed an issue in New Game+ where some players with the Adept Blast Sling were granted access to the Freeze Trial in the Valleymeet Hunting Grounds, despite not having Freeze ammo.
- Fixed an issue in New Game+ where for some players kills with the Adept Tripcaster were not counted towards the Blast Wire Trial in the Nora Hunting Grounds.
- Fixed an issue in New Game+ where certain players were able to carry over heavy weapons from their normal game to their New Game+ loadout.
- Fixed an issue when playing on Ultra Hard mode where for some players shard values in player created errands are not updated when switching to a lower difficulty.
Progression issue fixes
- [spoiler]Fixed an issue in “Deep Secrets of the Earth” where certain players would become trapped in a room if they solved the Power Puzzle while leaving the enemies guarding it alive. This fix requires a reload in order for it to work.[/spoiler]
Other
- Various crash fixes
- Various text fixes
Fixed
- Fixed damage values of heavy melee and elemental.