Halo Infinite’s first technical test, which seems to have made a good first-impression, but left certain PC players desiring more. Some users noted various performance issues even on higher-end machines. Developer 343 Industries in now assuring fans it will be making significant improvements for future tests, as well as the game’s full release.
Statements given to IGN, as part of a new video breaking down Halo Infinite’s in-progress performance across both PC and consoles, 343 said PC players in any upcoming tests “will see a lot of things fixed.”
“We’re continuing to work on improving performance and compatibility across all hardware configurations, and have been seeing some really great gains there,” 343 stated. “We’ve solved the issue that was impacting players running the GTX 900 series, have reduced CPU load and improved overall GPU performance.”
The developer added that “PC performance had a misconfiguration and we expect significant PC performance improvements in future builds.”
Performance on older consoles, like the Xbox One, which runs at a stable 30fps, but with image quality scaled back and lower-resolution textures, 343 has already added stability improvements since the technical preview.
“Our team is very focused on finding the best balance possible between frame timing and latency, and we’ll continue to adjust and fine-tune as we get player feedback to ensure the most fair, competitive experience possible.”