Rock­star’s open-world game Grand Theft Auto V has bust­ed through the atmos­phere as just keeps going. Take-Two, the par­ent com­pa­ny of Rock­star Games, announced dur­ing an earn­ings call that the game has shipped 150 mil­lion copies. That’s astonishing.

Three months ago, this num­ber was at 145 mil­lion, so it went up by 5 mil­lion in a rather short time­frame. The game has been sell­ing well, but its GTA Online mode has been doing phe­nom­e­nal. Man­age­ment repeat­ed the same news about the Los San­tos Turn­ers update, which helped break play­er and spend­ing records.

The entire GTA fran­chise has now sold 350 mil­lion units, which is just shy of the 400 mil­lion sales for the Call of Duty series.

Red Dead Redemp­tion II is doing well also, with its own sales increas­ing to 38 mil­lion. When adding the orig­i­nal and sequel togeth­er, the Red Dead Redemp­tion series has sold to near­ly 60 million.

GTA V will con­tin­ue to grow, as the game is head­ing to PS5 and Xbox Series X|S in Novem­ber. A stand­alone ver­sion of GTA Online will also release in Novem­ber, at it will be free on PS5 at launch.

In oth­er new, Take-Two announced that two of its “core immer­sive” games have been delayed to late fis­cal 2022, though the com­pa­ny did not spec­i­fy what those games are.

For the quar­ter end­ing on June 30th, Take-Two earned $813.3 mil­lion in rev­enue, which is down by 2% com­pared to the same peri­od last year. How­ev­er, total net income did rise by 72% to $153.2 mil­lion. Micro­trans­ac­tions spend­ing increased 15%.