The mobile version of Genshin Impact is insanely successful. Sensor Tower is reporting that the game brought in around $847 million from its mircrotransactions since its release back at the end of September 2020.
Genshin Impact is a global success, as it current ranks third in terms of revenue on iOS and Google Play. It’s lagging behind Honor of Kings and PUBG Mobile, both which have made over $1 billion off of microtransactions over the same time period.
The $874 million reaches beyond what Pokémon Go and Roblox made on mobile over the last five months, but considering those games are older, it’s no too surprising. However, the numbers given by Sensor Tower are estimates, not direct numbers from the developer.
If the numbers are even close, this means Genshin Impact is making roughly $175 million a month from microtransactions.
Geographically speaking, Genshin Impact makes most of its money in China, where it generated $253 million thus far. Japan is the second-biggest market, with $237 million. The US was the third-highest, with $162 million so far. iOS is the bigger platform for Genshin Impact, with the revenue from Apple’s store coming to $521 million in comparison to the $352 million on Android.