A project that had been code­named “Gaia” from devel­op­er EA Motive (those behind Star Wars Squadrons) has been can­celed after hav­ing been in devel­op­ment for six years. This is accord­ing to a report by Bloomberg.

Bloomberg states that “peo­ple famil­iar with the mat­ter” said Elec­tron­ic Arts stopped devel­op­ment on Gaia before giv­ing the it an offi­cial title. The game was last seen dur­ing EA Play in June 2020 where the pub­lish­er showed off some footage call­ing it a “high­ly ambi­tious, inno­v­a­tive new game that puts the pow­er and cre­ativ­i­ty” into the play­er’s hands. 

The report also charts the tra­jec­to­ry of Gaia’s devel­op­ment, say­ing the game was teased back ing 2015 when for­mer Assas­s­in’s Creed 2 and Watch Dog exec­u­tive pro­duc­er Jade Ray­mond opened the EA stu­dio in Mon­tre­al that same year. Motive’s staff grew when BioWare Mon­tre­al closed its doors in 2017, bring­ing cre­ative leads from Star Wars Bat­tle­front 2 — kick­ing off Gaia’s reboot in 2018.

EA gave a state­ment, but did­n’t specif­i­cal­ly men­tion the can­cel­la­tion of this mys­te­ri­ous game. Spokesper­son, John Rese­burg said, “We have a deep and robust pipeline of new con­tent with more than 35 new games in var­i­ous lev­els of incu­ba­tion and development.”