Update: Hot­fix 1.04 is now avail­able for Xbox play­ers as well.

Cyber­punk is going into its sec­ond day of release and CD Pro­jekt Red has pushed a rather large hot­fix to play­ers, which was need­ed. Most of the fix­es sur­round issues with quests. There were also some visu­al adjus­ments, gen­er­al sta­bil­i­ty improve­ment, mis­cel­la­neous fix­es and more. 

As of this writ­ing the update has only been sent out to PlaySta­tion and PC users. CD Pro­jekt Red stat­ed on the game’s Twit­ter account they are work­ing on hav­ing the update “out as soon as possible.”

You can see the full patch notes, below:

Hotfix 1.04 — December 11th, 2020

Quests

  • Fixed an issue with com­plet­ing the final objec­tive in Gig: Free­dom of the Press.
  • Fixed an issue with start­ing con­ver­sa­tion with John­ny at the end in Life Dur­ing Wartime.
  • Cor­rect­ed a rare issue with NPCs no longer call­ing V if A Like Supreme quest was aban­doned mid-way.
  • Fixed an issue with Nix not going into his default state in Spell­bound and KOLD MIRAGE.
  • Fixed issues block­ing progress in I Fought The Law if the quest area is left.
  • Fixed inabil­i­ty to find Dela­main in Epistro­phy.
  • Fixed issues relat­ed to remain­ing in the sec­ond phase of the quest after fin­ish­ing Paci­fi­ca fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-com­bat in With a Lit­tle Help from My Friends/Queen of the High­way.
  • Adjust­ed map­pings and re-enabled quest track­er in M’ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed con­straints on free­dom to get up and sit down if nei­ther blue­line con­di­tion is met in Vio­lence.
  • Fixed issues with time and space result­ing from leav­ing the quest area or aban­don­ing the quest in Fol­low­ing the Riv­er.
  • Fixed an issue with con­ver­sa­tion with John­ny not start­ing after leav­ing the hotel in Tape­worm.
  • Fixed an issue with quest being blocked upon leav­ing the quest area before climb­ing the hill in Fol­low­ing the Riv­er.
  • Fixed the objec­tive “Go into booth 9” not com­plet­ing if the room’s entered too fast in Auto­mat­ic Love.
  • Fixed Jackie’s issues with sit­ting still in The Rip­per­doc.
  • Oth­er quest fixes

Game­play

  • Fixed the pre­view in weapon crafting.

Visu­al

  • Reduced vehi­cle appear­ance pop-in.
  • Speed­ed up switch­ing first per­son per­spec­tive to third per­son per­spec­tive in a vehicle.
  • Fixed issues with ani­ma­tions miss­ing from impor­tant quest NPCs dur­ing cinematics.

Per­for­mance & Stability

  • Improved sta­bil­i­ty, includ­ing var­i­ous crash fixes.

Mis­cel­la­neous

  • Mod­i­fied the flash­ing effect on brain­dances to reduce the risk of induc­ing epilep­tic symp­toms. The effect has been smoothed out and the flash­es reduced in fre­quen­cy and magnitude.
  • Removed copy­right­ed songs incor­rect­ly present in the game with “Dis­able Copy­right­ed Music” fea­ture tog­gled on.

PC-spe­cif­ic

  • Switch­ing lan­guage to default in the in-game set­tings now cor­rect­ly sets it to the lan­guage of your Steam client.

Con­sole-spe­cif­ic

  • Improved reflec­tions qual­i­ty on Xbox One and PlaySta­tion 4 to elim­i­nate the smudge effect.
  • Fixed “The Waste­land” achieve­ment being stuck on 97% after com­plet­ing all rel­e­vant mis­sions in The Bad­lands on Xbox.
  • Fixed an issue with miss­ing PT-BR VO for Xbox play­ers in Americas.

Source: CD Pro­jekt Red