After sev­er­al delays, the high­ly antic­i­pat­ed Cyber­punk 2077 has final­ly been released, not even a day old yet. The devel­op­er, CD Project Red, has already shared some ear­ly sales fig­ures for the RPG, includ­ing their pre­order sales.

The stu­dio revealed on its offi­cial Twit­ter account that Cyber­punk 2077 had more than eight mil­lion pre­orders before its release. Even when fac­tor­ing in can­cel­la­tions, that is a stag­ger­ing amount. Most of these sales were for the PC ver­sion of the game, at 59%. The RPG has done amaz­ing dig­i­tal­ly, with 74% of pre­orders being sold on Steam, GOG, and the Microsoft and PlaySta­tion stores.

It’s not sur­pris­ing that the digital/physical split is so dras­tic, espe­cial­ly con­sid­er­ing the trac­tion the game has gained on Steam. Accord­ing to Steam DB, there were 1,003,264 con­cur­rent Cyber­punk 2077 play­ers when the game launched last night, with a peak of 1,054,388 play­ers over the last 24 hours. This dwarfs oth­er PC titles like Grand Theft Auto V, The Witch­er 3: Wild Hunt and Fall­out 4.