Call of Duty: Warzone’s original map, Verdansk, is never coming back to the battle royale game–at least anytime soon. Raven Software developer, creative lead Josh Bridge, said on TeeP’s recent stream that, while the studio would like to bring Verdansk back (alongside Caldera) there is a technical problem preventing this from happening.
“We want that. We all want that. [But] there is a technical problem. The install and reinstall sizes is f**king crazy. It’s insane, right?” the developer said (via CharlieIntel). “If we pulled out Caldera and said we’re going to drop in Verdansk, it could be essentially re-downloading…”
Every time Activision goes through a massive update that requires a big download, “we lose players,” Bridge stated. It’s simply because people don’t want to spend the time downloading another big file.
The fact that Verdansk is not returning isn’t too shocking, since back in April 2021 Raven announced it would never return.
Moving forward, the developer stated Activision is putting more effort into technical optimizations for Warzone so big updates don’t require such massive downloads. Theses giant file sizes have been a huge point contention for players since the game launched.
Warzone’s Season 2 Reloaded update is out now, and it features some big adjustments to Rebirth Island. Activision currently has plans to release Warzone 2 later this year alongside the next Call of Duty title being developed by Infinity Ward.