As of Decem­ber 20th, Cyber­punk 2077 has sold over 13 mil­lion copies, that’s after most of the refund requests were account­ed for. This was announced by CD Pro­jekt Red today.

It includes all the retail and dig­i­tal sales across all plat­forms and fac­tors in the refunds sub­mit­ted by both dig­i­tal stores and brick-and-mor­tar store­fronts, but not those sub­mit­ted to CD Pro­jekt Red themselves.The com­pa­ny also sit­ed the rea­son­ing for releas­ing these num­bers, main­ly because of the “poten­tial impact on invest­ment-relat­ed decisions.”

Cyber­punk 2077 launched on Decem­ber 10th, sell­ing 8 mil­lion copies of the game in pre­orders alone, recoup­ing the com­pa­ny’s costs before the game even released. Those who asked for refunds were deal­ing with major per­for­mance and tech­ni­cal prob­lems, espe­cial­ly on the base Xbox One and PS4 systems.

CD Pro­jekt Red, Sony and Microsoft allowed for refunds far beyond the nor­mal refund perime­ters. The game was so prob­lem­at­ic for PlaySta­tion 4 users, that Sony opt­ed to remove the game from the PlaySta­tion Store for an indef­i­nite peri­od of time.