Call Of Duty: Warzone Patch Notes Unveil Huge Adjustments To Perks

Call of Duty: War­zone con­tin­ues to go through major changes dur­ing Sea­son 2 Reloaded, with the lat­est patch from Raven Soft­ware includ­ing sev­er­al adjust­ments to the game’s perks.

Accord­ing to the March 28th patch notes, sig­nif­i­cant mod­i­fi­ca­tions were made to Scav­enger, Restock, E.O.D., Quick Fix, and the ever-so-pop­u­lar Ghost perk. The devel­op­er detailed these perk updates, describ­ing Sea­son 2 “ever-evolv­ing” and teas­ing these changes are only the begin­ning of what’s to come when Sea­son 3 arrives.

We see this chap­ter of War­zone as an ever-evolv­ing and lay­ered game­play space where we want both coun­ter­play and inter­play between sys­tems to be viable,” Raven Soft­ware said. “Perks are going to make for a sig­nif­i­cant part of the push towards this objec­tive. The changes observed today rep­re­sent a glimpse of what is to come in Sea­son 3.”

The adjust­ment with the biggest punch comes to Quick Fix and Ghost. For War­zone’s most pop­u­lar perk, the Ghost stealth effect will now only trig­ger if that play­er is mov­ing. Pre­vi­ous­ly, Ghost was known as that “camper” perk, eas­i­ly allow­ing play­ers to hide in build­ing or bushes.

Quick Fix allows users to gen­er­ate their health faster. The new update can make this perk more ben­e­fi­cial, as it now trig­gers health regen­er­a­tion when insert­ing armor plates. Play­ers using Quick Fix will now be able to start the regen­er­a­tion process faster and regen health at a faster rate than play­ers with­out the perk.

E.O.D. also received a decent buff in this patch, rais­ing the cap on explo­sive dam­age from 80 to 200, while the increase to dam­age reduc­tion went from 35% to 45%. Raven Soft­ware says this adjust­ment was imple­ment­ed due to lethal equip­ment deal­ing more dam­age dur­ing Sea­son 1.

Final­ly, Scav­enger and Restock also got some buffs. Scav­enger’s resup­ply pouch­es now have a cyan col­ored out­line for those with the perk equipped. The pouch also now gives +1 armor plate. Restock how has a reduced recharge time from 50 sec­onds to 25 sec­onds, but the Stim equip­ment now has a 60-sec­ond timer to stop the spam and gas abuse while using Restock.

You can check out the full patch notes below, as shared by Raven Soft­ware. You can also take a gan­der at Call of Duty: Van­guard’s lat­est patch notes for Sea­son 2 Reloaded if you’re inter­est­ed. Raven also recent­ly reduced the num­ber of Jug­ger­nauts on Rebirth Island, and a devel­op­er from the stu­dio stat­ed that Ver­dan­sk would nev­er be return­ing to the bat­tle royale.

Call of Duty: Warzone Patch Notes — March 28th, 2022


Perk Adjust­ments

We see this chap­ter of War­zone as an ever-evolv­ing and lay­ered game­play space where we want both coun­ter­play and inter­play between sys­tems to be viable. We want to pro­vide Play­ers with a vari­ety of tools to cre­ate even more inter­est­ing sto­ries or “big-brain” plays that take advan­tage of sys­tems in ways that we as devel­op­ers nev­er thought possible.

Perks are going to make for a sig­nif­i­cant part of the push towards this objec­tive. The changes observed today rep­re­sent a glimpse of what is to come in Sea­son Three.

Below are the out­lined adjustments:

  • Scav­enger
    • The pouch will now have a cyan out­line for those with Scav­enger equipped.
    • Increased dis­si­pa­tion time from 20 sec­onds to 60 seconds.
    • The pouch now gives +1 Armor Plate on top of pre­vi­ous items.
    • Text update.

Scav­enger was orig­i­nal­ly built for a mul­ti­play­er encounter where your elim­i­na­tions are typ­i­cal­ly easy to reach and foot traf­fic aligns with elim­i­na­tion zones. In a Bat­tle Royale set­ting, Play­ers have a lot more space to cov­er and a lot more time pass­es in between encoun­ters. With this change we aim to assist in iden­ti­fy­ing where your spoils of war are locat­ed while also pro­vid­ing more time to acquire them. The update to the items may seem small but a more aggres­sive Play­er may see bet­ter results in stay­ing stocked up on gear.

  • Restock
    • Recharge time reduced from 50 sec­onds to 25 seconds.
    • Stim is now on a 60 sec­ond timer to reduce spam and gas abuse.
    • Incor­rect ingame text “50s” will be updat­ed in a future update.

Restock saw an increase in time with the orig­i­nal launch of Bat­tle Royale. As War­zone has evolved, it has become notice­able that its strength has dimin­ished. We want there to be stronger choic­es in the Red cat­e­go­ry of Perks that heav­i­ly impact the playstyle around the respec­tive Perk, and there is an oppor­tu­ni­ty with this revamp to cre­ate room for exper­i­ment­ing with var­i­ous equip­ment that does­n’t get as much love.

  • E.O.D.
    • E.O.D. will reduce dam­age or cap the dam­age whichev­er is higher.
    • Raised cap on explo­sive dam­age from 80 to 200.
    • Raise dam­age reduc­tion from 35% to 45%.
    • Text update.

With the adjust­ment to lethals deal­ing more dam­age in Sea­son 1, we want­ed to align E.O.D. with those changes so there is a viable counter in the Perk meta.

  • Quick Fix
    • Insert­ing an Armor Plate will now begin regen­er­at­ing health.
    • Text update.

Quick Fix was already a decent meta con­tender but sim­i­lar to the oth­er perks it was pri­mar­i­ly built for Mul­ti­play­er. This change makes its effect more potent in a Bat­tle Royale set­ting and we hope will lead to some real­ly fas­ci­nat­ing plays.

  • Ghost
    • The “Ghost” stealth effect will now only apply if the Play­er is moving.
    • Play­ers can observe this via the arrow rep­re­sent­ing their Oper­a­tor in the min­imap fad­ing when “Ghost” is active.
    • A text update will be com­ing in the future to clar­i­fy these changes.

In a pre-Caldera world, Ghost has always been very ben­e­fi­cial. How­ev­er, in Caldera it is obvi­ous that it has become even stronger with the abil­i­ty to seek visu­al cov­er in foliage across the map. With this change we aim to bal­ance the Perk around being mobile or being sta­tion­ary, to pro­vide more counter play oppor­tu­ni­ties around the Ghost perk. We are thor­ough­ly look­ing at the stealth and detec­tion meta with the intent to cre­ate more val­ue in the options avail­able to acquire and com­bat it.

  • We’ve also updat­ed tooltip text for the fol­low­ing Perks:
    • Tune Up
    • Kill Chain
    • Point­man
    • Hard­line

We would like to thank all of our Play­ers in the com­mu­ni­ty who have made sug­ges­tions and gen­er­at­ed dis­cus­sions around Perks in War­zone. Please con­tin­ue to pro­vide feed­back as we move towards some of the best Sea­sons of War­zone yet!

I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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