A new update for Call of Duty: Vanguard was released yesterday, bringing with it a series of changes like bug fixes and weapons balancing.
The patch fixes some ongoing issues with the MP-40, Welgun, and Gorenko Anti-Tank Rifle. The MP-40 has been nerfed, with its damage range decreased. It also addresses a problem with the quickscope proficiency for sniper rifles that was causing the game to disconnect when aiming down sights.
Killstreaks also received some attention in this update, with various bug fixes for Counter-Spy Plane, Mortar Strike, and Bombing Run. Additionally, the Spy Plane now enters and exits the playing field “significantly” quicker.” Meanwhile, the Attack Dogs killstreak will give better audio cues to players so they are better aware of where the dogs are coming from.
Vanguard’s Zombies mode also got some adjustments. One change is that zombies who moved too slow in “Terra Maledicta” have now picked up the pace. In addition, the Ray Gun has had its base damage increased substantially, from 300 to 400. The Decimator Shield had its base melee damage “dramatically increased” due to community feedback. Regular melee attacks now kill standard zombies in one hit, but only until round 12.
You can check out the full patch notes below, as shared by Sledgehammer Games.
In other Call of Duty news, Activision confirmed Call of Duty: Modern Warfare 2 and a sequel to Warzone are expected to come later this year. If Microsoft’s acquisition of Activision Blizzard goes through, they plan on brining the Call of Duty series to the Nintendo Switch. Activision also recently announced they are still working on their anti-cheat Ricochet and plans on bringing more features. It was also revealed that the console version of Call of Duty: Warzone would never could a FOV slider.
Call Of Duty: Vanguard February 22 Patch Notes
Weapons
- Bug Fixes
- MP-40 (Submachine Gun)
- Rune Blueprint will now fire Shadow Tracer Rounds as intended.
- Welgun (Submachine Gun)
- Addressed an issue which prevented weapon unlock progression in Multiplayer and Zombies.
- Gorenko Anti-Tank Rifle (Sniper Rifle)
- Fixed a bug that resulted in the Atomic (Completionist) camo from being equipped.
- MP-40 (Submachine Gun)
- Balance Adjustments
- MP-40 (Submachine Gun)
- Decreased damage range.
- MP-40 (Submachine Gun)
Attachments
- Bug Fixes
- Proficiency (Sniper Rifles)
- Addressed an issue that sometimes resulted in game disconnect while aiming down sights with the Quickscope Proficiency and the Hardscope Proficiency.
- Proficiency (Sniper Rifles)
Killstreaks
- Bug Fixes
- Counter-Spy Plane (4 Killstreak)
- No longer prevents the V‑2 Rocket (25 Killstreak) from being used.
- Mortar Strike (5 Killstreak)
- Addressed a graphical issue which caused smoke and fire effects to populate more than once.
- Bombing Run (7 Killstreak)
- Server Snapshot Error should no longer occur when using Bombing Run
- Counter-Spy Plane (4 Killstreak)
- Balance Adjustments
- Spy Plane (4 Killstreak)
- Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
- Counter-Spy Plane (4 Killstreak)
- Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
- Bombing Run (7 Killstreak)
- Improvements to the flight path determination logic to further avoid damaging the player who called it in.
- Decreased damage and damage radius of bombs.
- Attack Dogs (10 Killstreak)
- Added an audio cue to further communicate the position of a nearby Attack Dog.
- Spy Plane (4 Killstreak)
Equipment
- Bug Fixes
- Incendiary Grenade
- Addressed a graphical issue which caused smoke and fire effects to populate more than once.
- Incendiary Grenade
Operators
- Bug Fixes
- Addressed a typo in Anna’s biography to reflect setting accuracy.
Challenges
- Bug Fixes
- Fixed a bug that prevented the Field Specialist challenge from progressing.
- Addressed an issue which prevented “… kills while moving” challenges from progressing under certain circumstances.
Modes
- Combat Pacing is now available for Hardcore modes in Quick Play.
Bundles
- Bug Fixes
- Motherland
- The correct Calling Card “Food Ration” has been granted to players who purchased this Bundle.
- Bayou Bruiser
- The correct Padmavati Calling Card has been granted to players who purchased this Bundle.
- Motherland
ZOMBIES UPDATES
Gameplay
- Addressed an issue where zombies could move at slower speeds than intended in “Terra Maledicta.”
- Super sprinters will now show up by Round 12 as intended.
Wonder Weapons
- Ray Gun
- Increased base damage, Pack-a-Punch damage, splash damage radius, ammo count, and ammo pickups per community feedback.
- Base damage increased from 300 to 400.
- Pack-a-Punch Tier I damage increased from 600 to 900.
- Pack-a-Punch Tier II damage increased from 1200 to 1800.
- Pack-a-Punch Tier III damage increased from 2400 to 3600.
- Decimator Shield
- Drastically increased base melee damage per community feedback.
- Standard melee attack now kills normal zombies in one hit through Round 12.