Tre­yarch has released the lat­est update for Call of Duty: Black Ops Cold War, with the main addi­tion being the brand new ZRG 20mm sniper rifle. This is now the sixth weapon to be brought to Black Ops Cold War (and War­zone) in Sea­son 2, but the April 7th update also includes plen­ty of improve­ments to Out­break mode in Zom­bies, as well as sev­er­al adjust­ments to Dead Ops Arcade 3 and Onslaught.

The new Mia­mi Strike also recieved a fix for an out-of-bounds exploit, along with fix­es to issues with chal­lenges relat­ed to the “Sci­ence” camo for launch­er weapons and the “Clas­sic” camo chal­lenge for the R1 Shad­owhunter. Addi­tion­al­ly, the RC-XD is a bit more lethal (for what­ev­er reason).

Tre­yarch has also acknowl­edged a remain­ing issue–the R1 Shad­owhunter seems to be locked for some play­ers, even after they reach 15/15 out of the chal­lenge progress. Tre­yarch has sug­gest­ed it’s because play­ers are leav­ing match­es mid-match.

You can see the full patch notes below:

Black Ops Cold War April 7 Patch Notes

GLOBAL

Weapons

  • ZRG 20mm
    • ZRG 20mm sniper rifle now avail­able via in-game chal­lenge or Store bundle.

UI

  • Addressed an issue with UI icon visu­als for the “Oni” Ret­i­cle appear­ing too dark in the preview.

MULTIPLAYER

Maps

  • Mia­mi Strike
    • Closed an out-of-bounds exploit area near the Park­ing Garage.

Score­streaks

  • RC-XD
    • Increased RC-XD dam­age to take down near­by ene­mies using Flak Jacket.

Camo Pro­gres­sion

  • Addressed an issue where the “Sci­ence” camo cat­e­go­ry for the RPG‑7 was­n’t track­ing properly.
  • Addressed an issue where the “Clas­sic” camo cat­e­go­ry for the R1 Shad­owhunter was­n’t track­ing properly.

ZOMBIES

Sta­bil­i­ty

  • Addressed a sta­bil­i­ty issue relat­ed to Ammo Mods.

Out­break

  • Sta­bil­i­ty
    • Fixed crash­es relat­ed to Objectives.
    • Addressed a sta­bil­i­ty issue relat­ed to the Kras­ny Sol­dat’s leap attack.
    • Addressed a sta­bil­i­ty issue relat­ed to the Drag­on Relic.
    • Addressed a sta­bil­i­ty issue relat­ed to Wall Buys.
    • Addressed a sta­bil­i­ty issue relat­ed to the Secure Objective.
    • Added numer­ous sta­bil­i­ty fixes.

Dead Ops Arcade 3

  • Game­play
    • Adjust­ed XP rewards.
    • Slight­ly adjust­ed some rewards for life donation.
    • Adjust­ed time allot­ments for Wave 3 in the Room of Judgement.
    • Addressed an issue where the Bonus Room War Store not func­tion­ing as expected.
    • Addressed an issue where the War Store was­n’t grant­i­ng vehi­cles or a ran­dom one.
    • Addressed a co-op issue where a play­er would­n’t be warped into the Room of Fate if anoth­er play­er was drop­ping into the Room of Fate on a bug­gy or mech at the same time.
    • Addressed an issue where var­i­ous shield type objects (Bar­rels, Box­ing Gloves, Saw­blades, Tes­la Balls) were not work­ing as expected.
    • Addressed an issue where the player’s shield was not affect­ing the Meat­ball or Spi­der ene­mies as expected.
    • Addressed an issue where the Tes­la Ball was­n’t work­ing against some enemies.
  • Chal­lenges
    • Addressed an issue where the play­er wasn’t prop­er­ly get­ting cred­it­ed for kills while in vehi­cles for the “Dam­age Deliv­ery” Challenge.
  • Leader­boards
    • Addressed an issue where leader­boards were not updat­ed cor­rect­ly at the end of match.

Cre­ate-a-Class

  • Addressed an issue that caused Optics to be auto­mat­i­cal­ly unlocked on the R1 Shad­owhunter crossbow.

Onslaught (PS4/PS5)

  • Game­play
    • Adjust­ed dif­fi­cul­ty scal­ing for high­er Surges.
    • Adjust­ed spawn rate and move­ment speed of ene­mies to match oth­er modes.
    • Added super sprint­er ene­mies to Onslaught.

CAMPAIGN

UI

  • Addressed a UI error that could appear upon select­ing Play­er Details when using key­board and mouse.