After being approved by reg­u­la­tors, Microsoft­’s $7.5 bil­lion deal to obtain Zen­i­Max and it sub­sidiaries (like Bethes­da) has offi­cial­ly com­plet­ed. Now that one of the biggest gam­ing deals in his­to­ry has gone through, it means big things on the hori­zon for Xbox. A lit­tle bit was already shared, includ­ing that Bethes­da will release “some” exclu­sives to Xbox and PC.

Bethes­da’s Pete Hines gave a state­ment regard­ing the acqui­si­tion, say­ing you should­n’t expect any “land­mark announce­ment or changes right now.” Today’s announce­ment is sim­ply about the deal being finalized.

Hines did state that he expects Bethes­da’s stu­dios will be able to con­tin­ue to oper­ate inde­pen­dent­ly, but will now have extra sup­port and resources from Microsoft. He also teased that Bethes­da will bring more of its games to Game Pass in the future.

As we’e all shared, the expec­ta­tion is that Bethes­da Soft­works and our stu­dios will con­tin­ue as we have in the past, just with more sup­port and resources than we’ve ever had before. Obvi­ous­ly, Game Pass has been an impor­tant ini­tia­tive for Xbox, and we’ll be work­ing on putting even more of our games into Game Pass than ever before. Beyond that? Stay tuned, we’re just get­ting start­ed together.” 

Phil Spencer, Xbox boss, also released a state­ment con­firm­ing more Bethes­da games are com­ing to Game Pass this week, though names were not named.

Spencer also said it is “vital­ly impor­tant” for Bethes­da to con­tin­ue to make games “the way it always has,” sug­gest­ing Microsoft does­n’t want to inter­fere too much.

We look for­ward to empow­er­ing Bethes­da’s cre­ative teams to reach even more play­ers around the world, help­ing make future Bethes­da titles the biggest and most pop­u­lar games in their his­to­ry. Xbox and Bethes­da have long shared a com­mon vision for the future of gam­ing. Both as fans and as cre­ators, Bethes­da under­stands the poten­tial of Xbox Game Pass.”

Microsoft now owns a num­ber of addi­tion­al stu­dios because of this buy­out, includ­ing Bethes­da Game Stu­dios, id Soft­ware, Zen­i­Max Online Stu­dios, Arkane, MachineGame, Tan­go Game­works, Apl­ha Dog, and Round­house Studios.

Now that every­thing is offi­cial, we can begin work­ing togeth­er to deliv­er more great games to every­one,” Spencer said. “At every step build­ing toward this moment, I’ve been inspired and moti­vat­ed by the cre­ativ­i­ty, insight, and com­mu­ni­ty-first approach of the tal­ent­ed peo­ple at Bethes­da. Our goal is to give these teams the best foun­da­tion for doing their great­est work and to learn from them as we con­tin­ue to build Xbox into an inclu­sive plat­form for all players.”

You can read the full state­ments from Phil Spencer and Pete Hines below:

Pete Hines Full Statement

First, let me say that we’re not mak­ing any land­mark announce­ments or changes right now. As we’ve all shared, the expec­ta­tion is that Bethes­da Soft­works and our stu­dios will con­tin­ue as we have in the past, just with more sup­port and resources than we’ve ever had before. Obvi­ous­ly, Game Pass has been an impor­tant ini­tia­tive for Xbox, and we’ll be work­ing on putting even more of our games into Game Pass than ever before. Beyond that? Stay tuned, we’re just get­ting start­ed together.

Sec­ond, I’d be remiss if I did­n’t men­tion that it is a bit­ter­sweet day giv­en that our founder, Robert Alt­man, passed away last month. Among his many admirable qual­i­ties was the incred­i­ble spir­it of fam­i­ly and loy­al­ty that he shared with all of us. I will be for­ev­er grate­ful for his efforts to find the per­fect place for Zen­i­Max, Bethes­da, and our stu­dios and employ­ees to con­tin­ue their excel­lent work going forward.I’d also like to thank Phil Spencer and all the folks at Xbox and Microsoft who have been such a plea­sure to work with as we pre­pare for this new chap­ter. The col­lab­o­ra­tion, mutu­al respect, and sup­port they’ve shown to us dur­ing this process has been extraordinary.

I’m pleased to con­tin­ue the great rela­tion­ships we’ve built togeth­er over the past few decades, first as part­ners and now as col­leagues in the same com­pa­ny. And of course, I want to say thanks to all of you for your sup­port. It is not some­thing we ever take light­ly or for grant­ed. This year marks 35 years since the orig­i­nal cre­ation of Bethes­da Soft­works. Reach­ing a mile­stone like that, while also going through a his­toric occa­sion like this acqui­si­tion, puts in per­spec­tive just how far we’ve come in that time. A jour­ney that would­n’t be worth it with­out all of you to share it with.”

Phil Spencer Full Statement

This is an excit­ing day for Xbox. Today we offi­cial­ly com­plete the acqui­si­tion of Zen­i­Max Media, par­ent com­pa­ny of Bethes­da Soft­works. It’s an hon­or to wel­come the eight incred­i­bly tal­ent­ed devel­op­ment stu­dios – Bethes­da Game Stu­dios, id Soft­ware, Zen­i­Max Online Stu­dios, Arkane, MachineGames, Tan­go Game­works, Alpha Dog, and Round­house Studios–and their pas­sion­ate glob­al com­mu­ni­ties to the Xbox fam­i­ly. Now that every­thing is offi­cial, we can begin work­ing togeth­er to deliv­er more great games to every­one. At every step build­ing toward this moment, I’ve been inspired and moti­vat­ed by the cre­ativ­i­ty, insight, and com­mu­ni­ty-first approach of the tal­ent­ed peo­ple at Bethes­da. Our goal is to give these teams the best foun­da­tion for doing their great­est work and to learn from them as we con­tin­ue to build Xbox into an inclu­sive plat­form for all players.

This is the next step in build­ing an indus­try-lead­ing first par­ty stu­dios team, a com­mit­ment we have to our Xbox com­mu­ni­ty. With the addi­tion of the Bethes­da cre­ative teams, gamers should know that Xbox con­soles, PC, and Game Pass will be the best place to expe­ri­ence new Bethes­da games, includ­ing some new titles in the future that will be exclu­sive to Xbox and PC players.

As we shared pre­vi­ous­ly, it’s vital­ly impor­tant that Bethes­da con­tin­ues mak­ing games the way it always has. We look for­ward to empow­er­ing Bethesda’s cre­ative teams to reach even more play­ers around the world, help­ing make future Bethes­da titles the biggest and most pop­u­lar games in their his­to­ry. Xbox and Bethes­da have long shared a com­mon vision for the future of gam­ing. Both as fans and as cre­ators, Bethes­da under­stands the poten­tial of Xbox Game Pass.

We would also like to hon­or the life and mem­o­ry of my close friend Robert A. Alt­man, founder of Zen­i­Max Media. Robert believed deeply in the pow­er of gam­ing and we are priv­i­leged to be able to con­tin­ue his work by join­ing forces with the teams he built and led for many years. I will miss the oppor­tu­ni­ty to work direct­ly with him on the future of our com­bined teams but I know that his spir­it will live on in the shared work we do and moti­vate us to make this part­ner­ship all he envisioned.

Thank you to all our play­ers for join­ing us on this incred­i­ble jour­ney and to the mil­lions of Bethes­da fans around the world. Now that we’re one team, we can start work­ing togeth­er on the future ahead. We will have more to share about what’s next for our teams lat­er this year. In the mean­time, to prop­er­ly cel­e­brate this spe­cial moment, we are bring­ing addi­tion­al Bethes­da games into Xbox Game Pass lat­er this week. Stay tuned for more details!”