Battlefield 2042 has quite a few map design adjustments in the works, according to DICE. The developer identified five map issues it plans on improving, including traversal, intensity, line of sight, paths, and cover. DICE wants player feedback for to help guide them in the right direction of change for each of these design elements.
- Traversal–Addressing players’ complaints that the game feels like a “walking simulator” because of the large distance between Flags, DICE aims to position Base Spawn and Flags to improve gameplay experience.
- Intensity–DICE identified Breakthrough 128 player modes as potentially being too chaotic, especially with the number of players and vehicles. The devs are “reviewing if it makes sense to keep Breakthrough as 128 players vs 64, or if we feel that a reduction of the total number of vehicles that can spawn ensures that their presence isn’t as overwhelming.”
- Line of Sight–Referring to how often players get targeted from enemies at a distance, Line of Sight design improvements will create more obstacles to hide behind. “We feel, and have heard from you, that there are presently too many open and flat spaces on some of our maps,” DICE said. The long-term goal is to also reduce the prevalence of long-range combat.
- Paths–DICE also plans to create more defined paths between objectives in order to keep the gameplay “combat focused.”
- Cover–Related to the Line of Sight issue, DICE wants to add more places to duck enemy fire and reduce wide open spaces where necessary.
Obviously, these are some rather ambitious tweaks, and DICE has already made it clear that will not be able to implement these adjustments across all the maps at the same time. The team has already intertwined the aforementioned map design improvements into new maps currently under development. However, older maps will be updated in order of need. DICE stated they will begin with Kaleidoscope on Conquest on Breakthrough modes, with the new Kaleidoscope map set to arrive towards the arrival of Season One.
Battlefield 2042 has seen a rough ride since its launch, with players complaints ranging from bugs to an overall dissatisfaction with the game’s experience–pushing some to launch a petition to ask EA for a refund on the title. Season One was delayed due to DICE needing take care of the game, before moving on to extra content. It will likely release in the Summer of 2022.