On Tuesday, Electronic Arts released its latest earnings report, and one of the key takeaways was that Battlefield 2042 failed to reach expectations for the company. EA did not disclose the specific sales numbers for the FPS title, but CFO Blake Jorgensen did clarify that it was fewer units than the company was hoping for.
The executive also reminded everyone that the Battlefield franchise makes up less than 10% of EA’s overall revenue, so this didn’t hurt EA’s bottom line too much. What’s more, EA’s Q3 was its biggest in the company’s close to 40-year history, due to its diversified lineup of titles.
EA CEO Andrew Wilson said Battlefield 2042 struggled in partly due to it being developed during the COVID-19 pandemic. He also mentioned that some of the design decisions in the game did not resonate with the players. Despite this, EA remains committed to improving and evolving Battlefield 2042 over time. Wilson also said DICE is known for turning around titles that have been through difficult launches.
Jorgensen pointed out that EA believes Battlefield 2042 will have a sales longevity, so even if the game didn’t launch in the greatest position, it may improve in sales throughout the coming months.
DICE is currently focused on improving the core experience of Battlefield 2042, so it’s also made the tough choice to delay the launch of Season 1. Wilson said EA has a “big bold vision” for the Battlefield series, though he refused to confirm if is adopting a free-to-play model for the game.