Today Studio Wild Card released the highly-anticipated Tek Tier Phase 1 patch to the PlayStation 4 version of Ark Survival Evolved. PS4 version 504 contains several new dinos, new mechanics and some big time fixes. Worry not survivors, The full patch notes are posted below. Alternatively you can also read them here on The Ark Community Forums, but why would you want to leave? Its dangerous out there in the wild internetz alone, its safe here. Torches and everything.
Current Version: v504
- All PC equivalent content up & functionality through v254.93 including:
- New Mechanic: Hairstyles & Facial Hair (with real-time growing), Hair Dye-ing, & Haircutting + Scissors.
- Tek Tier Phase 1: Tek Engram system, Element Resource system, Tek Replicator, Tek Rifle, Tek Helmet, Tek Visor, Tek Jetpack, Tek Boots, Tek Gloves, Tek Rex Saddle, Tek Transmitter, and more.
- New Dino: Ovis Aries!
- New Dino: Basilosaurus!
- New Dino: Baryonyx!
- New Dino: Purlovia!
- New Item: Lance (for jousting of course!), and you can now also use a Shield when Weapon-Riding (provided you are using an appropriate Weapon).
- TheCenter Mega Update
- Third person mode, accessed by holding down the Map button and then selecting third person.
- Additional Server Host and Single Player Settings (Deleting Save & Maximum Difficulty)
- Major Distance Field Shadow Memory Improvements
- Valentines Holiday Event, details here:
“All PC equivalent content up & functionality through v254.93”
Pretty vague right? Again, Worry not, Look below.
Current PC Version: v254.944
* Fixed issue with Harvesting saying “X Item Removed.” (Requires Server Update!)
* Added server “?ClampItemSpoilingTimes=true” which will clamp all spoiling times to the items’ maximum spoiling times. Useful if any infinite-spoiling exploits were used on the server and you wish to clean them up. Could potentially cause issues with Mods that alter spoiling time, hence it is an option.
v254.94
* Troodon now have 50% less night-time targeting distance to players on-foot, and 15% less run speed
* C4 attached to Dinos or Platform Saddles can no longer be remote detonates through world geometry
* Fixed harvesting resources not properly adding to completely-filled stacks
v254.93
* ARK Valentine’s Day Event until February 20:
*** Dinos will, 10% of the time, drop Box of Chocolates when they mate. Box of Chocolates can be used for a Full-Heal or to advance 50% of a Taming Dino’s Bar
*** New Unlockable “Romantic” Facial & Head Hairstyles (via craftable Items), for Male & Female, New Unlockable “Heart” Emote
*** Servers can launch with “-vday” to get (extra): 2x Mateboost Range, 3x Mating Speed/Mating Recovery, 3x Baby/Egg Maturation Speed, 1/3rd Baby Food Consumption (all Officials servers are running with this)
* Reduced lag on Inventory Menus
* Hair now reacts to being underwater, phyiscs and materials
* Fixed various misaligned or missing water physics volumes on TheIsland
* Server custom “HarvestAmountMultiplier” now works as it used to, to bias towards yielding rarer items. This is more costly for server performance, so if you want a more “optimized” server with high HarvestAmountMultiplier (but less rare items), you can launch with ?UseOptimizedHarvestingHealth=true
v254.91
* Fixed issue with getting items with servers using HarvestHealthAmount greater than 1. Requires server update!
v254.9
* Fixed issue with client movement synchronization becoming inaccurate on servers that had long-running World Saves. Requires server update!
* Reduced client-side memory usage of 254 game assets.
* Added “Disable Menu Transitions” Option, for power-users to navigate through menus more quickly.
v254.894
* Fixed another Timer bug (i.e. Kapro jump issue). Highly recommend server update to at least this version!
* Optimized generation of large quantities of harvestable items (major performance improvements to Unofficial servers with boosted rates)
v254.894
* Fixed Tamed Dinos not pooping at correct rates. Requires server update!
* Further improved server performance by a significant margin (~10%)
v254.89
* Fixed critical issue where some Dinos wouldn’t Eat or Tame properly (timer issue fixed). Highly recommend that servers upgrade to this version!
v254.87
* Fixed build issue that was deleting foreign Dinos from savegames. All servers must upgrade to 254.87!
v254.86
* Fixed Wild Dino spawns getting crowded out by Tamed Dinos on servers
* Improved server performance approximately 20% by final timer optimization and Tamed Dino optimization
* Reduced Armor Rating Effectiveness on Golem, Bronto, Doed, Carbo, and Quetz by 50%
* Prevented using Whip to pickup items thru walls
* Note: For servers, v254.86 has an issue that will delete foreign Dinos from savegames. All servers must upgrade to v254.87 to avoid this issue!
v254.86
* Fixed Wild Dino spawns getting crowded out by Tamed Dinos on servers
* Improved server performance approximately 20% by final timer optimization and Tamed Dino optimization
* Reduced Armor Rating Effectiveness on Bronto, Quetz, Doed, Carbo, and Quetz by 50%
* Prevented using Whip to pickup items thru walls
v254.72
* Fixed getting stuck when exiting Ladders in Singleplayer/Non-Dedicated modes.
v254.71
* Fixed Tek Rex Helmet interaction with Walls/Clipping.
* Fixed another issue with the optimized Timers.
v254.7
* Fixed memory leak and performance overhead associated with low-level Timers. Recommend servers upgrade to this version!
* Element no longer spoils, and bosses drop approximately 33% more Element.
* Increased damage of Tek Projectiles and reduced Element cost.
* All Tek armor has had its durability pushed up from 120 to 300 (In line with a good piece of Journeyman Equipment. This was just an oversight on our part, they were always meant to be more durable!)
* Tek Pants ability no longer consumes element when coming into contact with/destroying the destructible foliage, and uses the original amount of element for running over time.
* Added a new Wild NPC Stasis Range scaling-for-player-count option to scale server performance for more players (requires inputting into INI, not commandline), example:
GameUserSettings.ini:
[ServerSettings]
NPCNetworkStasisRangeScalePlayerCountStart=70
NPCNetworkStasisRangeScalePlayerCountEnd=120
NPCNetworkStasisRangeScalePercentEnd=0.5
v254.6
* End key now toggles Tribe far-distance Dino Nameplanets
* New Tek +200 insulation buff when wearing full set of Tek Armor containing Element
* Fixed Wild Basilosaurus taking damage in deepwater. Tamed Basilo still will, however now it only takes 1/10th the amount of damage-over-time.
* Significantly improved server performance via low-level optimization of Timer system, reduced server stalls approximately 15% perf gain.
* Hiding Engrams now automatically prevents them from appearing in Supply Crates even if they are not in the Exclude Items Indices list.
* Boss Musics now properly automatically takes the Music Volume setting into account.
* Added [/script/shootergame.shootergamemode] PlayerBaseStatMultipliers[0–11] to multiply player BASE stats (you can use the PerLevelStatsMultiplier_Player[] array to multiply player per-weight stats)
* Tek weapons now do substantially more damage vs everything except structures. (Rifle is +50% damage, Rex Saddle is +100% damage.)
* Tek armor offers slightly greater physical protection (+30 armor per piece.)
* Tek Rex shots take slightly less Element. (Down to 5 from 6)
* Burn rate of Element for Legs and Chest reduced by 50% (50% more time per piece of element.)
* Saved approximately 280 MB of GPU RAM due to distance field optimization, and increased distance field performance.
v254.5
* Fixed certain server stalls during player joins
* Server options to disable Taming & Riding:
Game.ini:
[/script/shootergame.shootergamemode]
bDisableDinoRiding=true
bDisableDinoTaming=true
* You can now alter Boss Element on your server using the following INI values:
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString=“DinoDropInventoryComponent_BossSpider_Easy_C”,MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=(“PrimalItemResource_Element_C”),ItemsWeights=(1.0),MinQuantity=100.0,MaxQuantity=100.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))
DinoDropInventoryComponent_BossDragon_Easy_C
DinoDropInventoryComponent_BossDragon_Hard_C
DinoDropInventoryComponent_BossDragon_Medium_C
DinoDropInventoryComponent_BossGorilla_Easy_C
DinoDropInventoryComponent_BossGorilla_Hard_C
DinoDropInventoryComponent_BossGorilla_Medium_C
DinoDropInventoryComponent_BossGorilla_TheCenter_C
DinoDropInventoryComponent_BossManticore_Easy_C
DinoDropInventoryComponent_BossManticore_Hard_C
DinoDropInventoryComponent_BossManticore_Medium_C
DinoDropInventoryComponent_BossSpider_Easy_C
DinoDropInventoryComponent_BossSpider_TheCenter_C
DinoDropInventoryComponent_BossSpider_Hard_C
DinoDropInventoryComponent_BossSpider_Medium_C
* Add Tek Replicator to obelisk inventories
* Unconscious dinos teleport out of Boss Arenas now, and changed to 60 seconds to remain in arena after killing boss
* Made sheep wool growth rate use the server’s “HairGrowthSpeedMultiplier” value. Note that sheep wool growth rate is also sped up by levelling its “Food” stat.
* Tek projectiles no longer destroy corpses
* Coel, Salmon, Piranhas, Cnidaria, Euryps, and Trilobites can no longer receive buffs/debuffs
* Improved boss attack hit detection
v254.41
* Added a warning label that hair is cut to zero when changing hairstyles, and clamped hair slider drag length. (We had meant to release v254.0 with this feedback but had accidentally disabled it!). Improved underlying systems for Mod-added hairstyles in preparation for ARK Dev Kit release.
* Fixed Mountable turrets erroneously playing a “whoosh” sound whenever spawned.
v254.4
* Fixed an issue with Ballista Ammo
* Made Tamed Pegomastax targetable by wild creatures
v254.3
* You can no longer stand on the flight ceiling (though jetpack flight z is still clamped)
* Singleplayer/non-dedicated bosses are reduced in damage and effective-HP by 67%
* You can no longer trim hair from dead bodies
* Fixed allosaurus alpha buff / pack not working
* Tekboots now consume element automatically for fall damage. note you do have to manaully load them for climbing grip, however.
* Veg cakes are now consumable by herbis again!!
* Fixed TheCenter destroying structures on floating island in pve (not retroactive)
* Fixed another case where Mods could crash (particularly Weapon Mods)
* All-Players floating names for admin spectator (when you fly up high) now are defaulted off (they cost server perf), and can be enabled by spectator admins with “cheat SetShowAllPlayers true”
v254.21
* Fixed crash associated with facialhair styles.
v254.2
* Fixed crashing upon loading or running various Mods. Recommend all servers update!
v254.1
* Fixed BattlEye connection logic to avoid dropping players. Recommend BattlEye servers update!
v254.0
* New Mechanic: Hairstyles & Facial Hair (with real-time growing), Hair Dye-ing, & Haircutting + Scissors.
[/script/shootergame.shootergamemode]
HairGrowthSpeedMultiplier=1.0
* Tek Tier Phase 1: Tek Engram system, Element Resource system, Tek Replicator, Tek Rifle, Tek Helmet, Tek Visor, Tek Jetpack, Tek Boots, Tek Gloves, Tek Rex Saddle, Tek Transmitter, and more.
* New Dino: Ovis Aries!
* New Dino: Basilosaurus!
* New Dino: Baryonyx!
* New Dino: Purlovia!
* New Item: Lance (for jousting of course!), and you can now also use a Shield when Weapon-Riding (provided you are using an appropriate Weapon).
* Alliance-Chat channel! (open with ‘Home’ or cycle thru all chat modes with Tab)
* Admin Command Logs & Chat Logs file-output options
Run with:
‑servergamelog
‑servergamelogincludetribelogs
‑ServerRCONOutputTribeLogs
‑NotifyAdminCommandsInChat
New Admin Cheats:
UnlockEngram(string ItemClassName) // (for Tekgram unlocks)
SetHeadHairPercent(float thePercent)
SetFacialHairPercent(float thePercent)
GetTribeIdPlayerList(int32 TribeID);
GetSteamIDForPlayerID(int32 PlayerID);
GetPlayerIDForSteamID(int32 SteamID);
* Troodon Scout now has an option to look for Corpses & Caches
* Tamed Dinos now have an option to disable their resource-harvesting
* Holding Left or Right when dismounting a Dino will now dismount you in that direction
* Significantly increased Scorched Earth Loot Drop Quality
* Added 5 more Player and Dino levels
* Fixed Allosaurus spawning inside bases
* Fixed issue with being able to clip through World Geometry
* Fixed Supply Crates respawn logic (would previously have stopped some cave crate spawns)
* ~16 more Explorer Notes
* Soups/Beers can no longer be eaten by Dinos
* SteamOS version works properly again, and memory savings on Linux & Mac
* Audio system is now fully streamed. Hundreds of MB saved, slight potential perf loss. If you want to use the old system (memory-intensive), launch with ‑oldaudio
* Added “Hide/Show Helmet” Emote. You can use this to dynamically toggle showing your beautiful hair instead of actual helmet you’re wearing! (You will still get the stat/functional benefits of the Helmet regardless, just hides the third person mesh!)
* Note: Artifacts have been deleted once, in order to ensure the new limits on carrying them take effect (only Players can carry them now).