Alan Wake Remastered Patch Releases Audio Glitch For PlayStation Users

The lat­est patch for Rem­e­dy Enter­tain­men­t’s Alan Wake Remas­tered unfor­tu­nate­ly intro­duced a new audio bug for the PlaySta­tion ver­sion of the game.

The patch, which ini­tial­ly tar­get­ed oth­er audio sync issues (among oth­er prob­lems), launched across all plat­forms this week. The issue seems to only be affect­ing PlaySta­tion ver­sions of the game that are con­fig­ured to use com­pressed or sur­round sound audio codecs. Thomas Puha, com­mu­ni­ca­tions direc­tor at Rem­e­dy Enter­tain­ment, did pro­vide some tem­po­rary workarounds on Twit­ter. Some users are say­ing that these workarounds don’t, well…work. So try them at your own disappointment.

Using head­phones with the PlaySta­tion con­troller or forc­ing the game to out­put com­pressed stereo PCM seems to resolve the bug. This is just the a tem­po­rary fix until Rem­e­dy can release a more per­ma­nent adjust­ment. The prob­lem does­n’t appear to be hap­pen­ing for users on Xbox or PC.

Rem­e­dy recent­ly announced at The Game Awards that the long-await­ed Alan Wake 2 is cur­rent­ly in devel­op­ment. They will also be launch­ing sto­ry con­tent for Cross­fire X ear­ly on this year, while con­tin­u­ing to work on a num­ber of oth­er projects. This includes a mul­ti­play game set in the uni­verse of Con­trol, as well as a games-as-a-ser­vice title with Tencent.

I am a Platinum lover and an ex- Cod-aholic. I've been playing games since I was 5 years old and I refuse to quit, despite my mother's attempts to get me to. God of War and its successors are my all time favorite games.

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