In an earn­ings report post­ed by Activi­sion Bliz­zard, the com­pa­ny revealed how many peo­ple have been play­ing their games. Of course, the strongest titles for Activi­sion were Call of Duty: Mod­ern War­fare and its stand­alone bat­tle royale, War­zone.

The com­pa­ny also men­tioned titles from Bliz­zard, although spe­cif­ic num­bers were not giv­en. It seems Bliz­zard’s all-around play­er base is far less than Activi­sion’s, even with the stay-at-home orders in place.

CEO of Activi­sion Bliz­zard, Bob­by Kotick, gave a state­ment regard­ing the 2020 results and how the com­pa­ny is doing dur­ing the COVID-19 pan­dem­ic:

Our goal to con­nect the world through epic enter­tain­ment is more impor­tant to our play­ers than ever before. We deliv­ered strong finan­cial results for the first quar­ter, and are rais­ing our full year out­look. I have been awestruck by the strength of our employ­ees and their fam­i­lies dur­ing this dif­fi­cult time. Whether man­ag­ing health­care or child­care, per­form­ing pub­lic ser­vice or com­mu­ni­ty ser­vice, our teams around the world have shown inge­nu­ity and resilience. In the face of so many dif­fi­cul­ties, our employ­ees have made cer­tain that the joy, the engage­ment, and the ben­e­fits of gam­ing remain an effec­tive way to help keep our 400 mil­lion play­ers around the world con­nect­ed and safe.”

Bob­by Kotick

You can see some of the high­lights from Activi­sion’s earn­ings report, below:

Activision

  • Activi­sion had 102 mil­lion month­ly active users in the first quar­ter
  • Call of Duty: War­zone reached over 60 mil­lion play­ers since its March 10th, 2020 launch date
  • Mod­ern War­fare has sold through more units and more play­ers than any pri­or Call of Duty title at this point after its release
  • In the first quar­ter, Call of Duty: Mod­ern War­fare’s in-game micro trans­ac­tions dou­bled year-over-year ver­sus Black Ops 4

Blizzard

  • Bliz­zard had 32 mil­lion month­ly active users in the first quar­ter
  • World of War­craft’s active play­er com­mu­ni­ty increased fur­ther after dou­bling in the sec­ond half of 2019
  • Each of Bliz­zard’s key fran­chis­es expe­ri­enced a month-on-month increase in month­ly active users in March
  • Hearth­stone engage­ment improved after the Bat­tle­ground s game mode launched in Novem­ber
  • Over­watch engage­ment also increased in March